From ba36a7e03d6ced082996a6628b80fe7edaf0cacb Mon Sep 17 00:00:00 2001 From: Vaclav Elias Date: Sun, 1 Sep 2024 21:17:44 +0100 Subject: [PATCH] docs: Enhance Entity class comment with detailed description. (#2423) The comment for the `Entity` class has been updated to provide a more detailed description. It now specifies that the class represents a game entity that typically aggregates multiple `EntityComponent` instances. Additionally, it includes references to the Stride documentation for more information about adding and managing entities. --- sources/engine/Stride.Engine/Engine/Entity.cs | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/sources/engine/Stride.Engine/Engine/Entity.cs b/sources/engine/Stride.Engine/Engine/Entity.cs index a935efaa0f..9778c64202 100644 --- a/sources/engine/Stride.Engine/Engine/Entity.cs +++ b/sources/engine/Stride.Engine/Engine/Entity.cs @@ -17,7 +17,9 @@ namespace Stride.Engine { /// - /// Game entity. It usually aggregates multiple EntityComponent + /// Represents a game entity that typically aggregates multiple instances. + /// For more information about entities, see Adding entities + /// and Managing entities. /// //[ContentSerializer(typeof(EntityContentSerializer))] //[ContentSerializer(typeof(DataContentSerializer))]