- Orlando, Florida
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09:16
(UTC -05:00) - https://chasetramel.com/
- in/chasetramel
Highlights
- Pro
Second Life Utilities
Various utilities for authoring assets for Second Life, including Blender addons for working with mesh
RaindropViewer - Android viewer for Secondlife/OpenSim virtual worlds
Official Firestorm viewer source repository.
nPose is an LSL script for use in Second Life® that allows one or more avatars to sit on (and otherwise control) objects and rez props, without poseballs. A versatile animation system/engine.
A collection of well-commented LSL scripts.
A Discord and Second Life Bot that Relays between the two, and supports multiple channels/groups.
The previous vendor system I wrote for Second Life nearly 15 years ago, now open source so you can see the inner workings (and how not to make a vendor system).
A node.js interface for Second Life.
Lightweight client for connecting to Second Life and OpenSim based virtual worlds
LSL for Sublime Text 4073+ with linting, tooltips & completions with your indent style of choice.
A plugin to be used with nPose script set. This allows nPose to control props and extend functions into the prop prim set.
LSLForge - Eclipse plugin to assist with LSL scripting for Second Life. This repository is used for development, pull requests and bug reports.
lslint is a tool to check the syntactic and semantic validity of Second Life LSL scripts.
This extension adds syntaxes Highlighting and Code Snippeis for Firestorm LSL Preprocessor
A collection of useful LSL scripts
This extension adds syntaxes Highlighting and Code Snippeis for Firestorm LSL Preprocessor
This is OpenSource scripts in php, and LSL for helping to keep control of all sources of your Second Life transaction logs onto your own server (requires MySQL and PHP)
A fork of the libopenmetaverse library striving for performance improvements and up-to-date compatibility with Second Life and OpenSimulator (such as it is)
A simple LSL population meter for Second Life that shows a graph and some numbers in hovertext.
Small scripts written (or modified) by me, in Linden Scripting Language (LSL), for Second Life.