Become a sponsor to Klaus Reimer
I'm a software developer living in Germany. I'm writing software since I'm a kid, my first Computer was a Commodore 16 on which I learned to program in Basic. Later on a Commodore 64 I learned 6502 assembler and after a short-time usage of an Amiga 500 I eventually ended up with a PC where I first learned Pascal, then x86 assembler and C/C++, then later PHP, Python and Java and now I mostly use JavaScript/TypeScript.
I also love playing games, so my coding activities usually have something to do with gaming as well.
Currently my main technology stack is based on TypeScript targeting platform-independent Node.js and browsers.
Featured work
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kayahr/signal
Standalone signal implementation
TypeScript -
kayahr/observable
Simple Observable implementation
TypeScript -
kayahr/text-encoding
Text Encoder and Decoder
TypeScript 4 -
kayahr/datastream
Data stream classes for writing and reading all kinds of data types, even single bits
TypeScript -
kayahr/tiled
A set of TypeScript interfaces, types and enums, API documentation, JSON file typings, JSON schema and helper functions to work with JSON files created by the Tiled map editor
TypeScript 2 -
kayahr/xadrian
A factory complex calculator tool for X³: Terran Conflict and X³: Albion Prelude.
Java 26