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Become a sponsor to Klaus Reimer

I'm a software developer living in Germany. I'm writing software since I'm a kid, my first Computer was a Commodore 16 on which I learned to program in Basic. Later on a Commodore 64 I learned 6502 assembler and after a short-time usage of an Amiga 500 I eventually ended up with a PC where I first learned Pascal, then x86 assembler and C/C++, then later PHP, Python and Java and now I mostly use JavaScript/TypeScript.

I also love playing games, so my coding activities usually have something to do with gaming as well.

Currently my main technology stack is based on TypeScript targeting platform-independent Node.js and browsers.

Featured work

  1. kayahr/signal

    Standalone signal implementation

    TypeScript
  2. kayahr/observable

    Simple Observable implementation

    TypeScript
  3. kayahr/text-encoding

    Text Encoder and Decoder

    TypeScript 4
  4. kayahr/datastream

    Data stream classes for writing and reading all kinds of data types, even single bits

    TypeScript
  5. kayahr/tiled

    A set of TypeScript interfaces, types and enums, API documentation, JSON file typings, JSON schema and helper functions to work with JSON files created by the Tiled map editor

    TypeScript 2
  6. kayahr/xadrian

    A factory complex calculator tool for X³: Terran Conflict and X³: Albion Prelude.

    Java 26

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