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Hi! My name is Daniel, I'm a spanish student learning about videogames and interactive content at ESNE. I'm currently researching on procedural content generation for videogames, my goal is the development of open source procedural systems for everyone interested on them.
Active Projects
- Procedural world and structure generation on Unity Tilemaps.
Why should I sponsor you?
Sponsor me and you would be funding my research and contributing to my advancements. That basically means I'm working for you and for the community to develop competent tools for everyone, and as such i would offer you my developments and its documentation.
Featured work
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Papishushi/tilegenx
Procedural tile generation for 2D games based on Unity Tilemaps.
C# 3