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TODO.md

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TODO

World

  • Time proresses
  • Day and night
  • Counting days / weeks / months / years
  • Seasons
  • Water
  • Slightly realistic looking world generation

Settler behaviours

  • When idle, walk around randomly (important!)
  • Fetch and haul items to destination
  • Construct things
  • Deconstruct things
  • Sleep

Settler existance

  • Hunger
  • Tiredness
  • Skills (very basic)
  • Health and dying (sorry guys)

Other entities

  • Animals

Creature features

  • Breeding

GUI and "New game" experience

  • Choosing / seeing your settlers
  • Mission / world briefing
  • Making the start menu pretty
  • Settler manager
    • Basic window
    • Details page
      • Basic window
  • Job / work manager

Zones

  • Creating zones
  • Deleting zones (by right click)
  • Different types of zones:
    • Planting zone: Construct and harvest zone combined
    • Deconstructing zone: Anything with selector x will be deconstructed
    • Hauling / storage zone
  • Zone manager GUI

Internals

  • Refactor state to properly be contained in the state model.
  • Syncing all dt dependant activity to also take into account world time
  • Handle the world in chunks

Long term goals

  • Research progression
  • A point to the game (lol)
  • A vibe (l o l)