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default_bus_layout.tres
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[gd_resource type="AudioBusLayout" load_steps=3 format=3 uid="uid://cc77ov7oke7nc"]
[sub_resource type="AudioEffectReverb" id="AudioEffectReverb_4a7ku"]
resource_name = "Reverb"
room_size = 0.12
damping = 0.81
spread = 0.0
hipass = 0.51
[sub_resource type="AudioEffectReverb" id="AudioEffectReverb_csota"]
resource_name = "Reverb"
room_size = 0.43
damping = 0.47
dry = 0.67
wet = 0.21
[resource]
bus/1/name = &"Environment"
bus/1/solo = false
bus/1/mute = false
bus/1/bypass_fx = false
bus/1/volume_db = 0.0
bus/1/send = &"Master"
bus/1/effect/0/effect = SubResource("AudioEffectReverb_4a7ku")
bus/1/effect/0/enabled = true
bus/2/name = &"Birds"
bus/2/solo = false
bus/2/mute = false
bus/2/bypass_fx = false
bus/2/volume_db = -15.795
bus/2/send = &"Master"
bus/2/effect/0/effect = SubResource("AudioEffectReverb_csota")
bus/2/effect/0/enabled = true
bus/3/name = &"Music"
bus/3/solo = false
bus/3/mute = true
bus/3/bypass_fx = false
bus/3/volume_db = -9.63278
bus/3/send = &"Master"