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LootDumpProcessor.csproj
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LootDumpProcessor.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net8.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<ServerGarbageCollection>true</ServerGarbageCollection>
<GarbageCollectionAdaptationMode>1</GarbageCollectionAdaptationMode>
<ConcurrentGarbageCollection>true</ConcurrentGarbageCollection>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="7z.Libs" Version="21.7.0" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.2" />
<PackageReference Include="NumSharp" Version="0.30.0" />
<PackageReference Include="SevenZipSharp.Interop" Version="19.1.0" />
<PackageReference Include="System.Configuration.ConfigurationManager" Version="7.0.0" />
<PackageReference Include="YamlDotNet" Version="13.0.0" />
</ItemGroup>
<ItemGroup>
<None Update="Config\forced_loose.yaml">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="Config\forced_static.yaml">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="Config\config.json">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
</ItemGroup>
</Project>