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machine.rs
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//! WebSocket handshake machine.
use bytes::Buf;
use log::*;
use std::io::{Cursor, Read, Write};
use crate::{
error::{Error, ProtocolError, Result},
util::NonBlockingResult,
ReadBuffer,
};
/// A generic handshake state machine.
#[derive(Debug)]
pub struct HandshakeMachine<Stream> {
stream: Stream,
state: HandshakeState,
}
impl<Stream> HandshakeMachine<Stream> {
/// Start reading data from the peer.
pub fn start_read(stream: Stream) -> Self {
HandshakeMachine { stream, state: HandshakeState::Reading(ReadBuffer::new()) }
}
/// Start writing data to the peer.
pub fn start_write<D: Into<Vec<u8>>>(stream: Stream, data: D) -> Self {
HandshakeMachine { stream, state: HandshakeState::Writing(Cursor::new(data.into())) }
}
/// Returns a shared reference to the inner stream.
pub fn get_ref(&self) -> &Stream {
&self.stream
}
/// Returns a mutable reference to the inner stream.
pub fn get_mut(&mut self) -> &mut Stream {
&mut self.stream
}
}
impl<Stream: Read + Write> HandshakeMachine<Stream> {
/// Perform a single handshake round.
pub fn single_round<Obj: TryParse>(mut self) -> Result<RoundResult<Obj, Stream>> {
trace!("Doing handshake round.");
match self.state {
HandshakeState::Reading(mut buf) => {
let read = buf.read_from(&mut self.stream).no_block()?;
match read {
Some(0) => Err(Error::Protocol(ProtocolError::HandshakeIncomplete)),
Some(_) => Ok(if let Some((size, obj)) = Obj::try_parse(Buf::chunk(&buf))? {
buf.advance(size);
RoundResult::StageFinished(StageResult::DoneReading {
result: obj,
stream: self.stream,
tail: buf.into_vec(),
})
} else {
RoundResult::Incomplete(HandshakeMachine {
state: HandshakeState::Reading(buf),
..self
})
}),
None => Ok(RoundResult::WouldBlock(HandshakeMachine {
state: HandshakeState::Reading(buf),
..self
})),
}
}
HandshakeState::Writing(mut buf) => {
assert!(buf.has_remaining());
if let Some(size) = self.stream.write(Buf::chunk(&buf)).no_block()? {
assert!(size > 0);
buf.advance(size);
Ok(if buf.has_remaining() {
RoundResult::Incomplete(HandshakeMachine {
state: HandshakeState::Writing(buf),
..self
})
} else {
RoundResult::StageFinished(StageResult::DoneWriting(self.stream))
})
} else {
Ok(RoundResult::WouldBlock(HandshakeMachine {
state: HandshakeState::Writing(buf),
..self
}))
}
}
}
}
}
/// The result of the round.
#[derive(Debug)]
pub enum RoundResult<Obj, Stream> {
/// Round not done, I/O would block.
WouldBlock(HandshakeMachine<Stream>),
/// Round done, state unchanged.
Incomplete(HandshakeMachine<Stream>),
/// Stage complete.
StageFinished(StageResult<Obj, Stream>),
}
/// The result of the stage.
#[derive(Debug)]
pub enum StageResult<Obj, Stream> {
/// Reading round finished.
#[allow(missing_docs)]
DoneReading { result: Obj, stream: Stream, tail: Vec<u8> },
/// Writing round finished.
DoneWriting(Stream),
}
/// The parseable object.
pub trait TryParse: Sized {
/// Return Ok(None) if incomplete, Err on syntax error.
fn try_parse(data: &[u8]) -> Result<Option<(usize, Self)>>;
}
/// The handshake state.
#[derive(Debug)]
enum HandshakeState {
/// Reading data from the peer.
Reading(ReadBuffer),
/// Sending data to the peer.
Writing(Cursor<Vec<u8>>),
}