You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Open a larger show file with 80-100 drones and make sure that the takeoff markers are visible on the map.
Hide the takeoff markers in the settings of the "Mission info" layer.
Drag the map around a little bit with the mouse. Notice that the scrolling is buttery smooth.
Turn the takeoff markers back on.
Drag the map around again; notice that the frame rate drops slightly. It is not a big deal, but it's a bit annoying, considering that drawing 80-100 triangles should not put too much of a strain on the CPU / GPU.
I believe that we are missing some trivial optimization in OpenLayers, like setting updateLayerWhileInteracting or some other similar prop tofalse. Let's look a bit into this to see whether there are any low-hanging fruits for optimization.
The text was updated successfully, but these errors were encountered:
Steps to reproduce:
I believe that we are missing some trivial optimization in OpenLayers, like setting
updateLayerWhileInteracting
or some other similar prop tofalse
. Let's look a bit into this to see whether there are any low-hanging fruits for optimization.The text was updated successfully, but these errors were encountered: