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This repository was archived by the owner on Jun 5, 2019. It is now read-only.
Each time I close the application window, I cannot relaunch (using npm start), as I get this error:
Error: listen EADDRINUSE 0.0.0.0:4925
at Object.exports._errnoException (util.js:1020:11)
at exports._exceptionWithHostPort (util.js:1043:20)
at Server._listen2 (net.js:1262:14)
at listen (net.js:1298:10)
at net.js:1408:9
at _combinedTickCallback (internal/process/next_tick.js:83:11)
at process._tickDomainCallback (internal/process/next_tick.js:128:9)
I can launch again by changing the port number in fuse.ts, but it's not convenient to change this every time I need to close and re-open the window while testing.
I also notice that everything you build is VERY mac-exclusive (I am developing on a Windows 10 machine), including the scripts in the package.json file - perhaps this error I'm getting is somehow caused by some unix command instead of a win32 command?
Any clues?
The text was updated successfully, but these errors were encountered:
Closing the dev server (Control-C) works as expected, subsequent launches are successful. Perhaps if you could tell me where and how the shutdown is handled when closing the window, (when the port is closed) I could see if anything jumps out at me as something mac-specific that may be causing issues on a PC.
Each time I close the application window, I cannot relaunch (using npm start), as I get this error:
Error: listen EADDRINUSE 0.0.0.0:4925
at Object.exports._errnoException (util.js:1020:11)
at exports._exceptionWithHostPort (util.js:1043:20)
at Server._listen2 (net.js:1262:14)
at listen (net.js:1298:10)
at net.js:1408:9
at _combinedTickCallback (internal/process/next_tick.js:83:11)
at process._tickDomainCallback (internal/process/next_tick.js:128:9)
I can launch again by changing the port number in fuse.ts, but it's not convenient to change this every time I need to close and re-open the window while testing.
I also notice that everything you build is VERY mac-exclusive (I am developing on a Windows 10 machine), including the scripts in the package.json file - perhaps this error I'm getting is somehow caused by some unix command instead of a win32 command?
Any clues?
The text was updated successfully, but these errors were encountered: