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CM9 for Kindle Fire

Info

Discussion thread: http://forum.xda-developers.com/showthread.php?t=1411895
Building thread: http://forum.xda-developers.com/showthread.php?p=20844007#post20844007
IRC Channel: #kindlefire-dev on freenode
Bug List: https://docs.google.com/spreadsheet/ccc?key=0ArJmKQhhE5AFdGd2U0F3dFlkcno3dmdreFRtWUUtYVE#gid=0

Building

Initialize

setup linux/OS X please note: it must be sun-java-6, not openjdk

Download CM9 sources

mkdir cm9
cd cm9/
curl https://dl-ssl.google.com/dl/googlesource/git-repo/repo > repo
chmod a+x repo
./repo init -u git://github.com/CyanogenMod/android.git -b ics
./repo sync -j16

Download Kindle Fire device tree

git clone git://github.com/JackpotClavin/Kindle-Fire-CM9.git github
mkdir -p device/amazon/ vendor/amazon/
cd device/amazon/
ln -s ../../github/device/otter otter
cd ../../vendor/amazon/
ln -s ../../github/vendor/otter otter
cd ../..
./vendor/cm/get-prebuilts

Optional SystemUI

rm -rf frameworks/base/packages/SystemUI
git clone git://github.com/JackpotClavin/SystemUI-For-CM9-Kindle-Fire.git frameworks/base/packages/SystemUI/SystemUI

Before compiling change the make files to not build hwc

mv hardware/ti/omap4xx/hwc/Android.mk hardware/ti/omap4xx/hwc/Android.mk.bak

Compile

source build/envsetup.sh
brunch otter -j$(grep -c processor /proc/cpuinfo)

this should produce a flashable out/target/product/otter/cm_otter-ota-eng.$USER.zip file, if the signing process fails (typical error: Could not create the Java virtual machine.) try to run it again:

./device/amazon/otter/releasetools/otter_ota_from_target_files -v \
           -p out/host/linux-x86 \
           -k build/target/product/security/testkey \
           --backup=true \
           --override_device=auto \
           out/target/product/otter/obj/PACKAGING/target_files_intermediates/cm_otter-target_files-eng.$USER.zip out/target/product/otter/cm_otter-ota-eng.$USER.zip

Update git/repo

./repo sync -j16
cd github
git pull
cd ..

Clean up repo

If you messed up your repo, clean it up (it will reset things like SystemUI, but not the device/vendor tree):

make clean
./repo forall -c "git reset --hard HEAD"
./repo forall -c "git clean -fdx"
./repo sync -j16

###Notes for compiling on Mac OS X (by davidnintendo)

  • Xcode 4 may not work. Use Xcode 3 instead. You may need to modify the installer to get it working on Lion, though. Use Google to get instructions.
  • MacPorts didn't work well for me either. Homebrew worked better.
  • If your drive is on a non case-sensitive format, you will need to use a disk image to build. Make sure to have enough space on it to compile because everything including intermediate files will be created in the disk image. 40 GB will be enough. Also, if you don't want those 40 GB occupied from the first second, create the image in a dynamic format.