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Optimize the Rust codegen #115

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woodruffw opened this issue Jul 31, 2023 · 2 comments · Fixed by #118
Closed

Optimize the Rust codegen #115

woodruffw opened this issue Jul 31, 2023 · 2 comments · Fixed by #118
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@woodruffw
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The Rust codegen appears to do a pretty heavy build on each make all; we should try to either eliminate that build or simplify it.

CC @jleightcap

@woodruffw
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I think #118 will resolve this, since we're switching away from the AOT codegen strategy.

@jleightcap
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I think #118 will resolve this, since we're switching away from the AOT codegen strategy.

https://github.com/sigstore/protobuf-specs/actions/runs/5754486332 -- building took 43s on latest run.

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