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I have searched for a similar issue in this repository and did not find one.
Description
Diagonal movement seems to be broken from this pull onwards. Ingame (tested in Bloodborne) the character stops for a moment when switching to any diagonal direction, and the changes also seem to introduce more input latency. The way the controls were handled before these changes were better.
Reason
For a better experience using KBM controls.
Examples
link to a before-after video
In the second part of the video you can see the character staggering for a moment when changing directions
The text was updated successfully, but these errors were encountered:
Checklist
Description
Diagonal movement seems to be broken from this pull onwards. Ingame (tested in Bloodborne) the character stops for a moment when switching to any diagonal direction, and the changes also seem to introduce more input latency. The way the controls were handled before these changes were better.
Reason
For a better experience using KBM controls.
Examples
link to a before-after video
In the second part of the video you can see the character staggering for a moment when changing directions
The text was updated successfully, but these errors were encountered: