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GStreamer Synchronised Network Playback

This is a library to help application developers easily write applications where multiple devices connected to a network need to play back media in sync.

Use cases include multi-room audio playback, video walls, and any other situation where it is required that possibly heteregenous devices on a network need to playback the same audio/video stream.

There is a talk about this library at:

You can read more at:

Examples

There is an example server and client in the examples directory. Once you've built the project, just run examples/test-server --help and examples/text-client --help to see how you can run these.

The example server expects a playlist file. The playlist file is a simple text line with each line containing a URI, a space, and the length of the media at that URI in nanoseconds (or -1 if it is unknown). An example might look like:

file:///some/local/foo.mp4 123456789
http://myhttpserver/bar.mkv -1
udp://192.168.0.0.1:5004 -1

The config file that can be passed to a server is a serialised GVariant. These are programmatically created using g_variant_print.

This example configuration was used to scale a video and play it across two displays, after cropping to adjust for bezels.

{
  "client1": <{
    "crop": <{
      "right": 973
    }>,
    "offset": <{
      "left": 449
    }>,
    "scale": <{
      "width": 1280,
      "height": 720
    }>
  }>,
  "client2": <{
    "crop": <{
      "left": 973
    }>,
    "offset": <{
      "right": 449
    }>,
    "scale": <{
      "width": 1280,
      "height": 720
    }>
  }>
}