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// I decided to make GLSL (OpenGL Shading Language) the second project language file for this project (ZooTree) as GLSL is the main shading language used on this project.
void main()
{
outputF = vec4(1.0, 0.0, 0.0, 1.0);
}
#endif
/* File info
* File type: GLSL source file (*.glsl)
* File version: 1 (2021, Friday, December 10th at 3:46 pm)
* Line count (including blank lines and compiler line): 18