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From Steam: If I go to the caravan screen and select 4 people but no items the water report on the upper right says 1. I think perhaps it has something to do with the current hydration levels of the selected people (or perhaps what they may already be carrying?) because I've seen that as low as .3.
If I add water, at 21 bottles the meter will show 3.1. Now if I add even more, up to 100 in this test, the meter do not increase. It stays fixed at 3.1.
Seems odd.
The text was updated successfully, but these errors were encountered:
Issue can be confirmed, have a test setup here, where things are rather strange: 1 colonist (with 1 water), 4 muffalos in caravan. I add 4 water, approx num of days: 0.4 (below 4: 0 days). Adding water one bye one results in a pattern: 5th water gives 0.1 days more (0.5 days in total for water number 5), then need to add 4 to supply all muffalos with water for an extra part of a day (0.4 days more), then the next one is for the colonist).
However, when we reach 2.3 days, it doesn't increase any more.
Issue seems to be related to stack size limit: whenever there's more than 25 of water from one of the item stacks in the caravan forming dialog, the calculation gets wrong.
schoos76
added
bug
Something isn't working
Fixed
Considered fixed in a development branch on Git - maybe local branch only
labels
Oct 27, 2018
From Steam: If I go to the caravan screen and select 4 people but no items the water report on the upper right says 1. I think perhaps it has something to do with the current hydration levels of the selected people (or perhaps what they may already be carrying?) because I've seen that as low as .3.
If I add water, at 21 bottles the meter will show 3.1. Now if I add even more, up to 100 in this test, the meter do not increase. It stays fixed at 3.1.
Seems odd.
The text was updated successfully, but these errors were encountered: