Replies: 1 comment
-
I don't think it's possible to determine where a missed shot ended. If a shot hits a player you can use the |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
How to detect that a shot was fired (thinking in 2d which would be x0, y0 and x1, y1) and by which player? I know there is a weapon_fire event, but is there another way? Like when an entity is created?
Beta Was this translation helpful? Give feedback.
All reactions