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stdweb integration #220
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Blocked waiting for the next release of stdweb, which will land gamepad support |
any idea whats missing from rustwasm/bindgen to use it instead of stdweb? the former seems to be the upcoming standard. |
If you look at this thread, the consensus is that stdweb will migrate to using wasm-bindgen behind the scenes once wasm-bindgen is complete enough. For now, stdweb provides the most complete interface to JS (especially considering arbitrary JS can be embedded in stdweb.) I would certainly merge a PR to shift over to wasm-bindgen if there was any compelling reason, though! |
mostly i'm already committed to bindgen (game uses raw webgl at the moment), and there's currently no way to use quicksilver together with other stuff. for example by instantiating it with a gl context |
stdweb and wasm-bindgen seem like they would make the JS side of the web deployment much simpler and much more integrated into the Rust ecosystem.
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