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README.md

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# LoveDOS
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A framework for making 2D DOS games in Lua. LoveDOS provides a subset of the
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[LÖVE](https://love2d.org/) API.
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A framework for making 2D DOS games in Lua. LoveDOS provides an API based on a
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subset of the [LÖVE](https://love2d.org/) API.
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![screenshot](https://cloud.githubusercontent.com/assets/3920290/3274842/db280102-f334-11e3-9967-f27f01d34d52.gif)
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## Using images
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LoveDOS provides support for a single image format: 8bit .pcx; the palette
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stored in the image is ignored. LoveDOS uses the default VGA palette by
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default, but this can be changed by using the `love.graphics.setPalette()`
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function. [ASEprite](http://www.aseprite.org/) is a good choice of image
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editing software for use with LoveDOS as it uses the default VGA palette by
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default and can save to the 8bit .pcx format.
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LoveDOS provides support for a single image format: 8bit .pcx. By default the
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standard VGA palette is used, although this can be changed by using the
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`love.graphics.setPalette()` function. [ASEprite](http://www.aseprite.org/) is
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a good choice of image editing software for use with LoveDOS as it uses the
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standard VGA palette by default and can save to the 8bit .pcx format.
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## Building

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