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lib.rs
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//! A library for [Cargo build scripts](https://doc.rust-lang.org/cargo/reference/build-scripts.html)
//! to compile a set of C/C++/assembly/CUDA files into a static archive for Cargo
//! to link into the crate being built. This crate does not compile code itself;
//! it calls out to the default compiler for the platform. This crate will
//! automatically detect situations such as cross compilation and
//! [various environment variables](#external-configuration-via-environment-variables) and will build code appropriately.
//!
//! # Example
//!
//! First, you'll want to both add a build script for your crate (`build.rs`) and
//! also add this crate to your `Cargo.toml` via:
//!
//! ```toml
//! [build-dependencies]
//! cc = "1.0"
//! ```
//!
//! Next up, you'll want to write a build script like so:
//!
//! ```rust,no_run
//! // build.rs
//! cc::Build::new()
//! .file("foo.c")
//! .file("bar.c")
//! .compile("foo");
//! ```
//!
//! And that's it! Running `cargo build` should take care of the rest and your Rust
//! application will now have the C files `foo.c` and `bar.c` compiled into a file
//! named `libfoo.a`. If the C files contain
//!
//! ```c
//! void foo_function(void) { ... }
//! ```
//!
//! and
//!
//! ```c
//! int32_t bar_function(int32_t x) { ... }
//! ```
//!
//! you can call them from Rust by declaring them in
//! your Rust code like so:
//!
//! ```rust,no_run
//! extern "C" {
//! fn foo_function();
//! fn bar_function(x: i32) -> i32;
//! }
//!
//! pub fn call() {
//! unsafe {
//! foo_function();
//! bar_function(42);
//! }
//! }
//!
//! fn main() {
//! call();
//! }
//! ```
//!
//! See [the Rustonomicon](https://doc.rust-lang.org/nomicon/ffi.html) for more details.
//!
//! # External configuration via environment variables
//!
//! To control the programs and flags used for building, the builder can set a
//! number of different environment variables.
//!
//! * `CFLAGS` - a series of space separated flags passed to compilers. Note that
//! individual flags cannot currently contain spaces, so doing
//! something like: `-L=foo\ bar` is not possible.
//! * `CC` - the actual C compiler used. Note that this is used as an exact
//! executable name, so (for example) no extra flags can be passed inside
//! this variable, and the builder must ensure that there aren't any
//! trailing spaces. This compiler must understand the `-c` flag. For
//! certain `TARGET`s, it also is assumed to know about other flags (most
//! common is `-fPIC`).
//! * `AR` - the `ar` (archiver) executable to use to build the static library.
//! * `CRATE_CC_NO_DEFAULTS` - the default compiler flags may cause conflicts in
//! some cross compiling scenarios. Setting this variable
//! will disable the generation of default compiler
//! flags.
//! * `CC_ENABLE_DEBUG_OUTPUT` - if set, compiler command invocations and exit codes will
//! be logged to stdout. This is useful for debugging build script issues, but can be
//! overly verbose for normal use.
//! * `CC_SHELL_ESCAPED_FLAGS` - if set, `*FLAGS` will be parsed as if they were shell
//! arguments (similar to `make` and `cmake`) rather than splitting them on each space.
//! For example, with `CFLAGS='a "b c"'`, the compiler will be invoked with 2 arguments -
//! `a` and `b c` - rather than 3: `a`, `"b` and `c"`.
//! * `CXX...` - see [C++ Support](#c-support).
//! * `CC_FORCE_DISABLE` - If set, `cc` will never run any [`Command`]s, and methods that
//! would return an [`Error`]. This is intended for use by third-party build systems
//! which want to be absolutely sure that they are in control of building all
//! dependencies. Note that operations that return [`Tool`]s such as
//! [`Build::get_compiler`] may produce less accurate results as in some cases `cc` runs
//! commands in order to locate compilers. Additionally, this does nothing to prevent
//! users from running [`Tool::to_command`] and executing the [`Command`] themselves.//!
//!
//! Furthermore, projects using this crate may specify custom environment variables
//! to be inspected, for example via the `Build::try_flags_from_environment`
//! function. Consult the project’s own documentation or its use of the `cc` crate
//! for any additional variables it may use.
//!
//! Each of these variables can also be supplied with certain prefixes and suffixes,
//! in the following prioritized order:
//!
//! 1. `<var>_<target>` - for example, `CC_x86_64-unknown-linux-gnu`
//! 2. `<var>_<target_with_underscores>` - for example, `CC_x86_64_unknown_linux_gnu`
//! 3. `<build-kind>_<var>` - for example, `HOST_CC` or `TARGET_CFLAGS`
//! 4. `<var>` - a plain `CC`, `AR` as above.
//!
//! If none of these variables exist, cc-rs uses built-in defaults.
//!
//! In addition to the above optional environment variables, `cc-rs` has some
//! functions with hard requirements on some variables supplied by [cargo's
//! build-script driver][cargo] that it has the `TARGET`, `OUT_DIR`, `OPT_LEVEL`,
//! and `HOST` variables.
//!
//! [cargo]: https://doc.rust-lang.org/cargo/reference/build-scripts.html#inputs-to-the-build-script
//!
//! # Optional features
//!
//! ## Parallel
//!
//! Currently cc-rs supports parallel compilation (think `make -jN`) but this
//! feature is turned off by default. To enable cc-rs to compile C/C++ in parallel,
//! you can change your dependency to:
//!
//! ```toml
//! [build-dependencies]
//! cc = { version = "1.0", features = ["parallel"] }
//! ```
//!
//! By default cc-rs will limit parallelism to `$NUM_JOBS`, or if not present it
//! will limit it to the number of cpus on the machine. If you are using cargo,
//! use `-jN` option of `build`, `test` and `run` commands as `$NUM_JOBS`
//! is supplied by cargo.
//!
//! # Compile-time Requirements
//!
//! To work properly this crate needs access to a C compiler when the build script
//! is being run. This crate does not ship a C compiler with it. The compiler
//! required varies per platform, but there are three broad categories:
//!
//! * Unix platforms require `cc` to be the C compiler. This can be found by
//! installing cc/clang on Linux distributions and Xcode on macOS, for example.
//! * Windows platforms targeting MSVC (e.g. your target triple ends in `-msvc`)
//! require Visual Studio to be installed. `cc-rs` attempts to locate it, and
//! if it fails, `cl.exe` is expected to be available in `PATH`. This can be
//! set up by running the appropriate developer tools shell.
//! * Windows platforms targeting MinGW (e.g. your target triple ends in `-gnu`)
//! require `cc` to be available in `PATH`. We recommend the
//! [MinGW-w64](https://www.mingw-w64.org/) distribution.
//! You may also acquire it via
//! [MSYS2](https://www.msys2.org/), as explained [here][msys2-help]. Make sure
//! to install the appropriate architecture corresponding to your installation of
//! rustc. GCC from older [MinGW](http://www.mingw.org/) project is compatible
//! only with 32-bit rust compiler.
//!
//! [msys2-help]: https://github.com/rust-lang/rust/blob/master/INSTALL.md#building-on-windows
//!
//! # C++ support
//!
//! `cc-rs` supports C++ libraries compilation by using the `cpp` method on
//! `Build`:
//!
//! ```rust,no_run
//! cc::Build::new()
//! .cpp(true) // Switch to C++ library compilation.
//! .file("foo.cpp")
//! .compile("foo");
//! ```
//!
//! For C++ libraries, the `CXX` and `CXXFLAGS` environment variables are used instead of `CC` and `CFLAGS`.
//!
//! The C++ standard library may be linked to the crate target. By default it's `libc++` for macOS, FreeBSD, and OpenBSD, `libc++_shared` for Android, nothing for MSVC, and `libstdc++` for anything else. It can be changed in one of two ways:
//!
//! 1. by using the `cpp_link_stdlib` method on `Build`:
//! ```rust,no_run
//! cc::Build::new()
//! .cpp(true)
//! .file("foo.cpp")
//! .cpp_link_stdlib("stdc++") // use libstdc++
//! .compile("foo");
//! ```
//! 2. by setting the `CXXSTDLIB` environment variable.
//!
//! In particular, for Android you may want to [use `c++_static` if you have at most one shared library](https://developer.android.com/ndk/guides/cpp-support).
//!
//! Remember that C++ does name mangling so `extern "C"` might be required to enable Rust linker to find your functions.
//!
//! # CUDA C++ support
//!
//! `cc-rs` also supports compiling CUDA C++ libraries by using the `cuda` method
//! on `Build`:
//!
//! ```rust,no_run
//! cc::Build::new()
//! // Switch to CUDA C++ library compilation using NVCC.
//! .cuda(true)
//! .cudart("static")
//! // Generate code for Maxwell (GTX 970, 980, 980 Ti, Titan X).
//! .flag("-gencode").flag("arch=compute_52,code=sm_52")
//! // Generate code for Maxwell (Jetson TX1).
//! .flag("-gencode").flag("arch=compute_53,code=sm_53")
//! // Generate code for Pascal (GTX 1070, 1080, 1080 Ti, Titan Xp).
//! .flag("-gencode").flag("arch=compute_61,code=sm_61")
//! // Generate code for Pascal (Tesla P100).
//! .flag("-gencode").flag("arch=compute_60,code=sm_60")
//! // Generate code for Pascal (Jetson TX2).
//! .flag("-gencode").flag("arch=compute_62,code=sm_62")
//! // Generate code in parallel
//! .flag("-t0")
//! .file("bar.cu")
//! .compile("bar");
//! ```
#![doc(html_root_url = "https://docs.rs/cc/1.0")]
#![deny(warnings)]
#![deny(missing_docs)]
#![deny(clippy::disallowed_methods)]
#![warn(clippy::doc_markdown)]
use std::borrow::Cow;
use std::collections::HashMap;
use std::env;
use std::ffi::{OsStr, OsString};
use std::fmt::{self, Display};
use std::fs;
use std::io::{self, Write};
use std::path::{Component, Path, PathBuf};
#[cfg(feature = "parallel")]
use std::process::Child;
use std::process::Command;
use std::sync::{
atomic::{AtomicU8, Ordering::Relaxed},
Arc, RwLock,
};
use shlex::Shlex;
#[cfg(feature = "parallel")]
mod parallel;
mod target;
mod windows;
use self::target::TargetInfo;
// Regardless of whether this should be in this crate's public API,
// it has been since 2015, so don't break it.
pub use windows::find_tools as windows_registry;
mod command_helpers;
use command_helpers::*;
mod tool;
pub use tool::Tool;
use tool::ToolFamily;
mod tempfile;
mod utilities;
use utilities::*;
mod flags;
use flags::*;
#[derive(Debug, Eq, PartialEq, Hash)]
struct CompilerFlag {
compiler: Box<Path>,
flag: Box<OsStr>,
}
type Env = Option<Arc<OsStr>>;
#[derive(Debug, Default)]
struct BuildCache {
env_cache: RwLock<HashMap<Box<str>, Env>>,
apple_sdk_root_cache: RwLock<HashMap<Box<str>, Arc<OsStr>>>,
apple_versions_cache: RwLock<HashMap<Box<str>, Arc<str>>>,
cached_compiler_family: RwLock<HashMap<Box<Path>, ToolFamily>>,
known_flag_support_status_cache: RwLock<HashMap<CompilerFlag, bool>>,
target_info_parser: target::TargetInfoParser,
}
/// A builder for compilation of a native library.
///
/// A `Build` is the main type of the `cc` crate and is used to control all the
/// various configuration options and such of a compile. You'll find more
/// documentation on each method itself.
#[derive(Clone, Debug)]
pub struct Build {
include_directories: Vec<Arc<Path>>,
definitions: Vec<(Arc<str>, Option<Arc<str>>)>,
objects: Vec<Arc<Path>>,
flags: Vec<Arc<OsStr>>,
flags_supported: Vec<Arc<OsStr>>,
ar_flags: Vec<Arc<OsStr>>,
asm_flags: Vec<Arc<OsStr>>,
no_default_flags: bool,
files: Vec<Arc<Path>>,
cpp: bool,
cpp_link_stdlib: Option<Option<Arc<str>>>,
cpp_set_stdlib: Option<Arc<str>>,
cuda: bool,
cudart: Option<Arc<str>>,
ccbin: bool,
std: Option<Arc<str>>,
target: Option<Arc<str>>,
/// The host compiler.
///
/// Try to not access this directly, and instead prefer `cfg!(...)`.
host: Option<Arc<str>>,
out_dir: Option<Arc<Path>>,
opt_level: Option<Arc<str>>,
debug: Option<bool>,
force_frame_pointer: Option<bool>,
env: Vec<(Arc<OsStr>, Arc<OsStr>)>,
compiler: Option<Arc<Path>>,
archiver: Option<Arc<Path>>,
ranlib: Option<Arc<Path>>,
cargo_output: CargoOutput,
link_lib_modifiers: Vec<Arc<OsStr>>,
pic: Option<bool>,
use_plt: Option<bool>,
static_crt: Option<bool>,
shared_flag: Option<bool>,
static_flag: Option<bool>,
warnings_into_errors: bool,
warnings: Option<bool>,
extra_warnings: Option<bool>,
emit_rerun_if_env_changed: bool,
shell_escaped_flags: Option<bool>,
build_cache: Arc<BuildCache>,
inherit_rustflags: bool,
}
/// Represents the types of errors that may occur while using cc-rs.
#[derive(Clone, Debug)]
enum ErrorKind {
/// Error occurred while performing I/O.
IOError,
/// Environment variable not found, with the var in question as extra info.
EnvVarNotFound,
/// Error occurred while using external tools (ie: invocation of compiler).
ToolExecError,
/// Error occurred due to missing external tools.
ToolNotFound,
/// One of the function arguments failed validation.
InvalidArgument,
/// No known macro is defined for the compiler when discovering tool family.
ToolFamilyMacroNotFound,
/// Invalid target.
InvalidTarget,
/// Unknown target.
UnknownTarget,
/// Invalid rustc flag.
InvalidFlag,
#[cfg(feature = "parallel")]
/// jobserver helpthread failure
JobserverHelpThreadError,
/// `cc` has been disabled by an environment variable.
Disabled,
}
/// Represents an internal error that occurred, with an explanation.
#[derive(Clone, Debug)]
pub struct Error {
/// Describes the kind of error that occurred.
kind: ErrorKind,
/// More explanation of error that occurred.
message: Cow<'static, str>,
}
impl Error {
fn new(kind: ErrorKind, message: impl Into<Cow<'static, str>>) -> Error {
Error {
kind,
message: message.into(),
}
}
}
impl From<io::Error> for Error {
fn from(e: io::Error) -> Error {
Error::new(ErrorKind::IOError, format!("{}", e))
}
}
impl Display for Error {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(f, "{:?}: {}", self.kind, self.message)
}
}
impl std::error::Error for Error {}
/// Represents an object.
///
/// This is a source file -> object file pair.
#[derive(Clone, Debug)]
struct Object {
src: PathBuf,
dst: PathBuf,
}
impl Object {
/// Create a new source file -> object file pair.
fn new(src: PathBuf, dst: PathBuf) -> Object {
Object { src, dst }
}
}
impl Build {
/// Construct a new instance of a blank set of configuration.
///
/// This builder is finished with the [`compile`] function.
///
/// [`compile`]: struct.Build.html#method.compile
pub fn new() -> Build {
Build {
include_directories: Vec::new(),
definitions: Vec::new(),
objects: Vec::new(),
flags: Vec::new(),
flags_supported: Vec::new(),
ar_flags: Vec::new(),
asm_flags: Vec::new(),
no_default_flags: false,
files: Vec::new(),
shared_flag: None,
static_flag: None,
cpp: false,
cpp_link_stdlib: None,
cpp_set_stdlib: None,
cuda: false,
cudart: None,
ccbin: true,
std: None,
target: None,
host: None,
out_dir: None,
opt_level: None,
debug: None,
force_frame_pointer: None,
env: Vec::new(),
compiler: None,
archiver: None,
ranlib: None,
cargo_output: CargoOutput::new(),
link_lib_modifiers: Vec::new(),
pic: None,
use_plt: None,
static_crt: None,
warnings: None,
extra_warnings: None,
warnings_into_errors: false,
emit_rerun_if_env_changed: true,
shell_escaped_flags: None,
build_cache: Arc::default(),
inherit_rustflags: true,
}
}
/// Add a directory to the `-I` or include path for headers
///
/// # Example
///
/// ```no_run
/// use std::path::Path;
///
/// let library_path = Path::new("/path/to/library");
///
/// cc::Build::new()
/// .file("src/foo.c")
/// .include(library_path)
/// .include("src")
/// .compile("foo");
/// ```
pub fn include<P: AsRef<Path>>(&mut self, dir: P) -> &mut Build {
self.include_directories.push(dir.as_ref().into());
self
}
/// Add multiple directories to the `-I` include path.
///
/// # Example
///
/// ```no_run
/// # use std::path::Path;
/// # let condition = true;
/// #
/// let mut extra_dir = None;
/// if condition {
/// extra_dir = Some(Path::new("/path/to"));
/// }
///
/// cc::Build::new()
/// .file("src/foo.c")
/// .includes(extra_dir)
/// .compile("foo");
/// ```
pub fn includes<P>(&mut self, dirs: P) -> &mut Build
where
P: IntoIterator,
P::Item: AsRef<Path>,
{
for dir in dirs {
self.include(dir);
}
self
}
/// Specify a `-D` variable with an optional value.
///
/// # Example
///
/// ```no_run
/// cc::Build::new()
/// .file("src/foo.c")
/// .define("FOO", "BAR")
/// .define("BAZ", None)
/// .compile("foo");
/// ```
pub fn define<'a, V: Into<Option<&'a str>>>(&mut self, var: &str, val: V) -> &mut Build {
self.definitions
.push((var.into(), val.into().map(Into::into)));
self
}
/// Add an arbitrary object file to link in
pub fn object<P: AsRef<Path>>(&mut self, obj: P) -> &mut Build {
self.objects.push(obj.as_ref().into());
self
}
/// Add arbitrary object files to link in
pub fn objects<P>(&mut self, objs: P) -> &mut Build
where
P: IntoIterator,
P::Item: AsRef<Path>,
{
for obj in objs {
self.object(obj);
}
self
}
/// Add an arbitrary flag to the invocation of the compiler
///
/// # Example
///
/// ```no_run
/// cc::Build::new()
/// .file("src/foo.c")
/// .flag("-ffunction-sections")
/// .compile("foo");
/// ```
pub fn flag(&mut self, flag: impl AsRef<OsStr>) -> &mut Build {
self.flags.push(flag.as_ref().into());
self
}
/// Removes a compiler flag that was added by [`Build::flag`].
///
/// Will not remove flags added by other means (default flags,
/// flags from env, and so on).
///
/// # Example
/// ```
/// cc::Build::new()
/// .file("src/foo.c")
/// .flag("unwanted_flag")
/// .remove_flag("unwanted_flag");
/// ```
pub fn remove_flag(&mut self, flag: &str) -> &mut Build {
self.flags.retain(|other_flag| &**other_flag != flag);
self
}
/// Add a flag to the invocation of the ar
///
/// # Example
///
/// ```no_run
/// cc::Build::new()
/// .file("src/foo.c")
/// .file("src/bar.c")
/// .ar_flag("/NODEFAULTLIB:libc.dll")
/// .compile("foo");
/// ```
pub fn ar_flag(&mut self, flag: impl AsRef<OsStr>) -> &mut Build {
self.ar_flags.push(flag.as_ref().into());
self
}
/// Add a flag that will only be used with assembly files.
///
/// The flag will be applied to input files with either a `.s` or
/// `.asm` extension (case insensitive).
///
/// # Example
///
/// ```no_run
/// cc::Build::new()
/// .asm_flag("-Wa,-defsym,abc=1")
/// .file("src/foo.S") // The asm flag will be applied here
/// .file("src/bar.c") // The asm flag will not be applied here
/// .compile("foo");
/// ```
pub fn asm_flag(&mut self, flag: impl AsRef<OsStr>) -> &mut Build {
self.asm_flags.push(flag.as_ref().into());
self
}
fn ensure_check_file(&self) -> Result<PathBuf, Error> {
let out_dir = self.get_out_dir()?;
let src = if self.cuda {
assert!(self.cpp);
out_dir.join("flag_check.cu")
} else if self.cpp {
out_dir.join("flag_check.cpp")
} else {
out_dir.join("flag_check.c")
};
if !src.exists() {
let mut f = fs::File::create(&src)?;
write!(f, "int main(void) {{ return 0; }}")?;
}
Ok(src)
}
/// Run the compiler to test if it accepts the given flag.
///
/// For a convenience method for setting flags conditionally,
/// see `flag_if_supported()`.
///
/// It may return error if it's unable to run the compiler with a test file
/// (e.g. the compiler is missing or a write to the `out_dir` failed).
///
/// Note: Once computed, the result of this call is stored in the
/// `known_flag_support` field. If `is_flag_supported(flag)`
/// is called again, the result will be read from the hash table.
pub fn is_flag_supported(&self, flag: impl AsRef<OsStr>) -> Result<bool, Error> {
self.is_flag_supported_inner(
flag.as_ref(),
self.get_base_compiler()?.path(),
&self.get_target()?,
)
}
fn is_flag_supported_inner(
&self,
flag: &OsStr,
compiler_path: &Path,
target: &TargetInfo<'_>,
) -> Result<bool, Error> {
let compiler_flag = CompilerFlag {
compiler: compiler_path.into(),
flag: flag.into(),
};
if let Some(is_supported) = self
.build_cache
.known_flag_support_status_cache
.read()
.unwrap()
.get(&compiler_flag)
.cloned()
{
return Ok(is_supported);
}
let out_dir = self.get_out_dir()?;
let src = self.ensure_check_file()?;
let obj = out_dir.join("flag_check");
let mut compiler = {
let mut cfg = Build::new();
cfg.flag(flag)
.compiler(compiler_path)
.cargo_metadata(self.cargo_output.metadata)
.opt_level(0)
.debug(false)
.cpp(self.cpp)
.cuda(self.cuda)
.inherit_rustflags(false)
.emit_rerun_if_env_changed(self.emit_rerun_if_env_changed);
if let Some(target) = &self.target {
cfg.target(target);
}
if let Some(host) = &self.host {
cfg.host(host);
}
cfg.try_get_compiler()?
};
// Clang uses stderr for verbose output, which yields a false positive
// result if the CFLAGS/CXXFLAGS include -v to aid in debugging.
if compiler.family.verbose_stderr() {
compiler.remove_arg("-v".into());
}
if compiler.is_like_clang() {
// Avoid reporting that the arg is unsupported just because the
// compiler complains that it wasn't used.
compiler.push_cc_arg("-Wno-unused-command-line-argument".into());
}
let mut cmd = compiler.to_command();
let is_arm = matches!(target.arch, "aarch64" | "arm");
let clang = compiler.is_like_clang();
let gnu = compiler.family == ToolFamily::Gnu;
command_add_output_file(
&mut cmd,
&obj,
CmdAddOutputFileArgs {
cuda: self.cuda,
is_assembler_msvc: false,
msvc: compiler.is_like_msvc(),
clang,
gnu,
is_asm: false,
is_arm,
},
);
cmd.arg(&src);
let output = cmd.output()?;
let is_supported = output.status.success() && output.stderr.is_empty();
self.build_cache
.known_flag_support_status_cache
.write()
.unwrap()
.insert(compiler_flag, is_supported);
Ok(is_supported)
}
/// Add an arbitrary flag to the invocation of the compiler if it supports it
///
/// # Example
///
/// ```no_run
/// cc::Build::new()
/// .file("src/foo.c")
/// .flag_if_supported("-Wlogical-op") // only supported by GCC
/// .flag_if_supported("-Wunreachable-code") // only supported by clang
/// .compile("foo");
/// ```
pub fn flag_if_supported(&mut self, flag: impl AsRef<OsStr>) -> &mut Build {
self.flags_supported.push(flag.as_ref().into());
self
}
/// Add flags from the specified environment variable.
///
/// Normally the `cc` crate will consult with the standard set of environment
/// variables (such as `CFLAGS` and `CXXFLAGS`) to construct the compiler invocation. Use of
/// this method provides additional levers for the end user to use when configuring the build
/// process.
///
/// Just like the standard variables, this method will search for an environment variable with
/// appropriate target prefixes, when appropriate.
///
/// # Examples
///
/// This method is particularly beneficial in introducing the ability to specify crate-specific
/// flags.
///
/// ```no_run
/// cc::Build::new()
/// .file("src/foo.c")
/// .try_flags_from_environment(concat!(env!("CARGO_PKG_NAME"), "_CFLAGS"))
/// .expect("the environment variable must be specified and UTF-8")
/// .compile("foo");
/// ```
///
pub fn try_flags_from_environment(&mut self, environ_key: &str) -> Result<&mut Build, Error> {
let flags = self.envflags(environ_key)?;
self.flags.extend(
flags
.into_iter()
.map(|flag| Arc::from(OsString::from(flag).as_os_str())),
);
Ok(self)
}
/// Set the `-shared` flag.
///
/// When enabled, the compiler will produce a shared object which can
/// then be linked with other objects to form an executable.
///
/// # Example
///
/// ```no_run
/// cc::Build::new()
/// .file("src/foo.c")
/// .shared_flag(true)
/// .compile("libfoo.so");
/// ```
pub fn shared_flag(&mut self, shared_flag: bool) -> &mut Build {
self.shared_flag = Some(shared_flag);
self
}
/// Set the `-static` flag.
///
/// When enabled on systems that support dynamic linking, this prevents
/// linking with the shared libraries.
///
/// # Example
///
/// ```no_run
/// cc::Build::new()
/// .file("src/foo.c")
/// .shared_flag(true)
/// .static_flag(true)
/// .compile("foo");
/// ```
pub fn static_flag(&mut self, static_flag: bool) -> &mut Build {
self.static_flag = Some(static_flag);
self
}
/// Disables the generation of default compiler flags. The default compiler
/// flags may cause conflicts in some cross compiling scenarios.
///
/// Setting the `CRATE_CC_NO_DEFAULTS` environment variable has the same
/// effect as setting this to `true`. The presence of the environment
/// variable and the value of `no_default_flags` will be OR'd together.
pub fn no_default_flags(&mut self, no_default_flags: bool) -> &mut Build {
self.no_default_flags = no_default_flags;
self
}
/// Add a file which will be compiled
pub fn file<P: AsRef<Path>>(&mut self, p: P) -> &mut Build {
self.files.push(p.as_ref().into());
self
}
/// Add files which will be compiled
pub fn files<P>(&mut self, p: P) -> &mut Build
where
P: IntoIterator,
P::Item: AsRef<Path>,
{
for file in p.into_iter() {
self.file(file);
}
self
}
/// Get the files which will be compiled
pub fn get_files(&self) -> impl Iterator<Item = &Path> {
self.files.iter().map(AsRef::as_ref)
}
/// Set C++ support.
///
/// The other `cpp_*` options will only become active if this is set to
/// `true`.
///
/// The name of the C++ standard library to link is decided by:
/// 1. If [`cpp_link_stdlib`](Build::cpp_link_stdlib) is set, use its value.
/// 2. Else if the `CXXSTDLIB` environment variable is set, use its value.
/// 3. Else the default is `c++` for OS X and BSDs, `c++_shared` for Android,
/// `None` for MSVC and `stdc++` for anything else.
pub fn cpp(&mut self, cpp: bool) -> &mut Build {
self.cpp = cpp;
self
}
/// Set CUDA C++ support.
///
/// Enabling CUDA will invoke the CUDA compiler, NVCC. While NVCC accepts
/// the most common compiler flags, e.g. `-std=c++17`, some project-specific
/// flags might have to be prefixed with "-Xcompiler" flag, for example as
/// `.flag("-Xcompiler").flag("-fpermissive")`. See the documentation for
/// `nvcc`, the CUDA compiler driver, at <https://docs.nvidia.com/cuda/cuda-compiler-driver-nvcc/>
/// for more information.
///
/// If enabled, this also implicitly enables C++ support.
pub fn cuda(&mut self, cuda: bool) -> &mut Build {
self.cuda = cuda;
if cuda {
self.cpp = true;
self.cudart = Some("static".into());
}
self
}
/// Link CUDA run-time.
///
/// This option mimics the `--cudart` NVCC command-line option. Just like
/// the original it accepts `{none|shared|static}`, with default being
/// `static`. The method has to be invoked after `.cuda(true)`, or not
/// at all, if the default is right for the project.
pub fn cudart(&mut self, cudart: &str) -> &mut Build {
if self.cuda {
self.cudart = Some(cudart.into());
}
self
}
/// Set CUDA host compiler.
///
/// By default, a `-ccbin` flag will be passed to NVCC to specify the
/// underlying host compiler. The value of `-ccbin` is the same as the
/// chosen C++ compiler. This is not always desired, because NVCC might
/// not support that compiler. In this case, you can remove the `-ccbin`
/// flag so that NVCC will choose the host compiler by itself.
pub fn ccbin(&mut self, ccbin: bool) -> &mut Build {
self.ccbin = ccbin;
self
}
/// Specify the C or C++ language standard version.
///
/// These values are common to modern versions of GCC, Clang and MSVC:
/// - `c11` for ISO/IEC 9899:2011
/// - `c17` for ISO/IEC 9899:2018
/// - `c++14` for ISO/IEC 14882:2014
/// - `c++17` for ISO/IEC 14882:2017
/// - `c++20` for ISO/IEC 14882:2020
///
/// Other values have less broad support, e.g. MSVC does not support `c++11`
/// (`c++14` is the minimum), `c89` (omit the flag instead) or `c99`.
///
/// For compiling C++ code, you should also set `.cpp(true)`.
///
/// The default is that no standard flag is passed to the compiler, so the
/// language version will be the compiler's default.
///
/// # Example
///
/// ```no_run
/// cc::Build::new()
/// .file("src/modern.cpp")
/// .cpp(true)
/// .std("c++17")
/// .compile("modern");
/// ```
pub fn std(&mut self, std: &str) -> &mut Build {
self.std = Some(std.into());
self
}
/// Set warnings into errors flag.
///
/// Disabled by default.
///
/// Warning: turning warnings into errors only make sense
/// if you are a developer of the crate using cc-rs.
/// Some warnings only appear on some architecture or
/// specific version of the compiler. Any user of this crate,
/// or any other crate depending on it, could fail during
/// compile time.
///
/// # Example
///
/// ```no_run
/// cc::Build::new()
/// .file("src/foo.c")
/// .warnings_into_errors(true)
/// .compile("libfoo.a");
/// ```
pub fn warnings_into_errors(&mut self, warnings_into_errors: bool) -> &mut Build {
self.warnings_into_errors = warnings_into_errors;
self
}
/// Set warnings flags.
///
/// Adds some flags:
/// - "-Wall" for MSVC.
/// - "-Wall", "-Wextra" for GNU and Clang.
///
/// Enabled by default.
///
/// # Example
///
/// ```no_run
/// cc::Build::new()
/// .file("src/foo.c")
/// .warnings(false)
/// .compile("libfoo.a");
/// ```
pub fn warnings(&mut self, warnings: bool) -> &mut Build {
self.warnings = Some(warnings);
self.extra_warnings = Some(warnings);
self
}
/// Set extra warnings flags.
///
/// Adds some flags: