The compiler is built using a tool called x.py
. You will need to
have Python installed to run it. But before we get to that, if you're going to
be hacking on rustc
, you'll want to tweak the configuration of the compiler.
The default configuration is oriented towards running the compiler as a user,
not a developer.
To start, copy config.toml.example
to config.toml
:
> cd $RUST_CHECKOUT
> cp config.toml.example config.toml
Then you will want to open up the file and change the following
settings (and possibly others, such as llvm.ccache
):
[llvm]
# Enables LLVM assertions, which will check that the LLVM bitcode generated
# by the compiler is internally consistent. These are particularly helpful
# if you edit `trans`.
assertions = true
[rust]
# This enables some assertions, but more importantly it enables the `debug!`
# logging macros that are essential for debugging rustc.
debug-assertions = true
# This will make your build more parallel; it costs a bit of runtime
# performance perhaps (less inlining) but it's worth it.
codegen-units = 0
# I always enable full debuginfo, though debuginfo-lines is more important.
debuginfo = true
# Gives you line numbers for backtraces.
debuginfo-lines = true
# Using the system allocator (instead of jemalloc) means that tools
# like valgrind and memcache work better.
use-jemalloc = false
x.py is the script used to orchestrate the tooling in the rustc repository. It is the script that can build docs, run tests, and compile rustc. It is the now preferred way to build rustc and it replaces the old makefiles from before. Below are the different ways to utilize x.py in order to effectively deal with the repo for various common tasks.
One thing to keep in mind is that rustc
is a bootstrapping
compiler. That is, since rustc
is written in Rust, we need to use an
older version of the compiler to compile the newer version. In
particular, the newer version of the compiler, libstd
, and other
tooling may use some unstable features internally. The result is that
compiling rustc
is done in stages:
- Stage 0: the stage0 compiler is usually the current beta compiler
(
x.py
will download it for you); you can configurex.py
to use something else, though. - Stage 1: the code in your clone (for new version) is then
compiled with the stage0 compiler to produce the stage1 compiler.
However, it was built with an older compiler (stage0), so to
optimize the stage1 compiler we go to next stage.
- (In theory, the stage1 compiler is functionally identical to the stage2 compiler, but in practice there are subtle differences. In particular, the stage1 compiler itself was built by stage0 and hence not by the source in your working directory: this means that the symbol names used in the compiler source may not match the symbol names that would have been made by the stage1 compiler. This can be important when using dynamic linking (e.g., with derives. Sometimes this means that some tests don't work when run with stage1.)
- Stage 2: we rebuild our stage1 compiler with itself to produce the stage2 compiler (i.e. it builds itself) to have all the latest optimizations. (By default, we copy the stage1 libraries for use by the stage2 compiler, since they ought to be identical.)
- (Optional) Stage 3: to sanity check of our new compiler, we can build the libraries with the stage2 compiler. The result ought to be identical to before, unless something has broken.
There are other flags you can pass to the build portion of x.py that can be beneficial to cutting down compile times or fitting other things you might need to change. They are:
Options:
-v, --verbose use verbose output (-vv for very verbose)
-i, --incremental use incremental compilation
--config FILE TOML configuration file for build
--build BUILD build target of the stage0 compiler
--host HOST host targets to build
--target TARGET target targets to build
--on-fail CMD command to run on failure
--stage N stage to build
--keep-stage N stage to keep without recompiling
--src DIR path to the root of the rust checkout
-j, --jobs JOBS number of jobs to run in parallel
-h, --help print this help message
For hacking, often building the stage 1 compiler is enough, but for final testing and release, the stage 2 compiler is used.
./x.py check
is really fast to build the rust compiler.
It is, in particular, very useful when you're doing some kind of
"type-based refactoring", like renaming a method, or changing the
signature of some function.
Once you've created a config.toml, you are now ready to run
x.py
. There are a lot of options here, but let's start with what is
probably the best "go to" command for building a local rust:
> ./x.py build -i --stage 1 src/libstd
This may look like it only builds libstd, but that is not the case. What this command does is the following:
- Build libstd using the stage0 compiler (using incremental)
- Build librustc using the stage0 compiler (using incremental)
- This produces the stage1 compiler
- Build libstd using the stage1 compiler (cannot use incremental)
This final product (stage1 compiler + libs built using that compiler) is what you need to build other rust programs.
Note that the command includes the -i
switch. This enables incremental
compilation. This will be used to speed up the first two steps of the process:
in particular, if you make a small change, we ought to be able to use your old
results to make producing the stage1 compiler faster.
Unfortunately, incremental cannot be used to speed up making the stage1 libraries. This is because incremental only works when you run the same compiler twice in a row. In this case, we are building a new stage1 compiler every time. Therefore, the old incremental results may not apply. As a result, you will probably find that building the stage1 libstd is a bottleneck for you -- but fear not, there is a (hacky) workaround. See the section on "recommended workflows" below.
Note that this whole command just gives you a subset of the full rustc
build. The full rustc build (what you get if you just say ./x.py build
) has quite a few more steps:
- Build librustc and rustc with the stage1 compiler.
- The resulting compiler here is called the "stage2" compiler.
- Build libstd with stage2 compiler.
- Build librustdoc and a bunch of other things with the stage2 compiler.
Build only the libcore library
> ./x.py build src/libcore
Build the libcore and libproc_macro library only
> ./x.py build src/libcore src/libproc_macro
Build only libcore up to Stage 1
> ./x.py build src/libcore --stage 1
Sometimes you might just want to test if the part you’re working on can compile. Using these commands you can test that it compiles before doing a bigger build to make sure it works with the compiler. As shown before you can also pass flags at the end such as --stage.
Once you have successfully built rustc, you will have created a bunch
of files in your build
directory. In order to actually run the
resulting rustc, we recommend creating rustup toolchains. The first
one will run the stage1 compiler (which we built above). The second
will execute the stage2 compiler (which we did not build, but which
you will likely need to build at some point; for example, if you want
to run the entire test suite).
> rustup toolchain link stage1 build/<host-triple>/stage1
> rustup toolchain link stage2 build/<host-triple>/stage2
The <host-triple>
would typically be one of the following:
- Linux:
x86_64-unknown-linux-gnu
- Mac:
x86_64-apple-darwin
- Windows:
x86_64-pc-windows-msvc
Now you can run the rustc you built with. If you run with -vV
, you
should see a version number ending in -dev
, indicating a build from
your local environment:
> rustc +stage1 -vV
rustc 1.25.0-dev
binary: rustc
commit-hash: unknown
commit-date: unknown
host: x86_64-unknown-linux-gnu
release: 1.25.0-dev
LLVM version: 4.0
There are two workflows that are useful for faster builds of the compiler.
Check, check, and check again. The first workflow, which is useful
when doing simple refactorings, is to run ./x.py check
continuously. Here you are just checking that the compiler can
build, but often that is all you need (e.g., when renaming a
method). You can then run ./x.py build
when you actually need to
run tests.
In fact, it is sometimes useful to put off tests even when you are not
100% sure the code will work. You can then keep building up
refactoring commits and only run the tests at some later time. You can
then use git bisect
to track down precisely which commit caused
the problem. A nice side-effect of this style is that you are left
with a fairly fine-grained set of commits at the end, all of which
build and pass tests. This often helps reviewing.
Incremental builds with --keep-stage
. Sometimes just checking
whether the compiler builds is not enough. A common example is that
you need to add a debug!
statement to inspect the value of some
state or better understand the problem. In that case, you really need
a full build. By leveraging incremental, though, you can often get
these builds to complete very fast (e.g., around 30 seconds): the only
catch is this requires a bit of fudging and may produce compilers that
don't work (but that is easily detected and fixed).
The sequence of commands you want is as follows:
- Initial build:
./x.py build -i --stage 1 src/libstd
- As documented above, this will build a functional stage1 compiler
- Subsequent builds:
./x.py build -i --stage 1 src/libstd --keep-stage 1
- Note that we added the
--keep-stage 1
flag here
- Note that we added the
The effect of --keep-stage 1
is that we just assume that the old
standard library can be re-used. If you are editing the compiler, this
is almost always true: you haven't changed the standard library, after
all. But sometimes, it's not true: for example, if you are editing
the "metadata" part of the compiler, which controls how the compiler
encodes types and other states into the rlib
files, or if you are
editing things that wind up in the metadata (such as the definition of
the MIR).
The TL;DR is that you might get weird behavior from a compile when
using --keep-stage 1
-- for example, strange
ICEs or other panics. In that case, you
should simply remove the --keep-stage 1
from the command and
rebuild. That ought to fix the problem.
You can also use --keep-stage 1
when running tests. Something like
this:
- Initial test run:
./x.py test -i --stage 1 src/test/ui
- Subsequent test run:
./x.py test -i --stage 1 src/test/ui --keep-stage 1
Here are a few other useful x.py commands. We'll cover some of them in detail in other sections:
- Building things:
./x.py clean
– clean up the build directory (rm -rf build
works too, but then you have to rebuild LLVM)./x.py build --stage 1
– builds everything using the stage 1 compiler, not just up to libstd./x.py build
– builds the stage2 compiler
- Running tests (see the section on running tests for
more details):
./x.py test --stage 1 src/libstd
– runs the#[test]
tests from libstd./x.py test --stage 1 src/test/run-pass
– runs therun-pass
test suite
One of the challenges with rustc is that the RLS can't handle it, making code
navigation difficult. One solution is to use ctags
. The following script can
be used to set it up: https://github.com/nikomatsakis/rust-etags.
CTAGS integrates into emacs and vim quite easily. The following can then be used to build and generate tags:
$ rust-ctags src/lib* && ./x.py build <something>
This allows you to do "jump-to-def" with whatever functions were around when you last built, which is ridiculously useful.
Sometimes you need to start fresh, but this is normally not the case. If you need to run this then rustbuild is most likely not acting right and you should file a bug as to what is going wrong. If you do need to clean everything up then you only need to run one command!
> ./x.py clean
The documentation for the rust components are found at rustc doc.