Releases: rooklift/nibbler
Releases · rooklift/nibbler
v2.1.8
v2.1.7
v2.1.6
- Automatically save the window size when the user changes it.
- Mostly fix Leela's Temperature setting not working. The problem was caused by Leela not sending all its known options on startup. In the event you still have issues, you can force Leela to do so, by naming it
lc0_pro.exe
. (Yes, really.)
In other news, I rewrote some of the code that deals with layout of items on the screen. In the event that you encounter any layout issues, please open a bug report here, or mention it in the Lc0 Discord.
v2.1.5
v2.1.4
v2.1.3
- If multiple engines are known, you can now quickly switch between them with
Engine --> Choose known engine...
(without going through a tedious file dialog).
v2.1.2
- Engine related options will now be stored for each engine individually.
- Support setting the EvalFile option for Stockfish.
- Fix parsing of some PGN files (thanks to @flori for discussion).
- Unified paste FEN and paste PGN commands (thanks to @krisan, this was in 2.1.0 but I neglected to mention it).
Engine options are now stored in a new file, engines.json
. If you had previously added special engine options manually (i.e. with a text editor) your old options will be stored in config.json
so you can migrate them.
v2.1.0
v2.1.0-rc1
Big improvements around large PGN file handling, viz:
- The loading process is about 100 times faster (really).
- The loading process no longer totally takes over the application.
- When over 100 games are present in the file, we no longer try to show them all at once.
This is such an improvement I'll call it 2.1.0. But there were big internal changes in the code to accomodate this, so I'll call it RC1. Please report any bugs, here or on the Leela Discord.