diff --git a/src/BlazorWebView/src/SharedSource/BlazorWebViewDeveloperTools.cs b/src/BlazorWebView/src/SharedSource/BlazorWebViewDeveloperTools.cs
index 0f088fb3d261..424fd1f3d22d 100644
--- a/src/BlazorWebView/src/SharedSource/BlazorWebViewDeveloperTools.cs
+++ b/src/BlazorWebView/src/SharedSource/BlazorWebViewDeveloperTools.cs
@@ -11,7 +11,7 @@ namespace Microsoft.AspNetCore.Components.WebView.Maui
#endif
{
internal class BlazorWebViewDeveloperTools
- {
- public bool Enabled { get; set; } = false;
- }
+{
+ public bool Enabled { get; set; } = false;
+}
}
diff --git a/src/BlazorWebView/src/SharedSource/BlazorWebViewServiceCollectionExtensions.cs b/src/BlazorWebView/src/SharedSource/BlazorWebViewServiceCollectionExtensions.cs
index 20150d38c056..65765deacd7a 100644
--- a/src/BlazorWebView/src/SharedSource/BlazorWebViewServiceCollectionExtensions.cs
+++ b/src/BlazorWebView/src/SharedSource/BlazorWebViewServiceCollectionExtensions.cs
@@ -54,14 +54,14 @@ public static IMauiBlazorWebViewBuilder AddMauiBlazorWebView(this IServiceCollec
#endif
}
- ///
- /// Enables Developer tools on the underlying WebView controls.
- ///
- /// The .
- /// The .
- public static IServiceCollection AddBlazorWebViewDeveloperTools(this IServiceCollection services)
- {
- return services.AddSingleton(new BlazorWebViewDeveloperTools { Enabled = true });
- }
+///
+/// Enables Developer tools on the underlying WebView controls.
+///
+/// The .
+/// The .
+public static IServiceCollection AddBlazorWebViewDeveloperTools(this IServiceCollection services)
+{
+ return services.AddSingleton(new BlazorWebViewDeveloperTools { Enabled = true });
+}
}
}
diff --git a/src/Controls/src/Core/Platform/iOS/DragAndDropDelegate.cs b/src/Controls/src/Core/Platform/iOS/DragAndDropDelegate.cs
index fd34a6b6dc98..e637f31d9293 100644
--- a/src/Controls/src/Core/Platform/iOS/DragAndDropDelegate.cs
+++ b/src/Controls/src/Core/Platform/iOS/DragAndDropDelegate.cs
@@ -21,7 +21,7 @@ public DragAndDropDelegate(IPlatformViewHandler viewHandler)
_viewHandler = viewHandler;
}
- #region UIDragInteractionDelegate
+#region UIDragInteractionDelegate
[Export("dragInteraction:session:willEndWithOperation:")]
[Preserve(Conditional = true)]
public void SessionWillEnd(UIDragInteraction interaction, IUIDragSession session, UIDropOperation operation)
@@ -39,7 +39,7 @@ public UIDragItem[] GetItemsForBeginningSession(UIDragInteraction interaction, I
{
return HandleDragStarting((View)_viewHandler.VirtualView, _viewHandler);
}
- #endregion
+#endregion
[Export("dropInteraction:canHandleSession:")]
[Preserve(Conditional = true)]
diff --git a/src/Controls/tests/DeviceTests/Elements/Frame/FrameTests.iOS.cs b/src/Controls/tests/DeviceTests/Elements/Frame/FrameTests.iOS.cs
index a42c70c15704..5a3acd6cc475 100644
--- a/src/Controls/tests/DeviceTests/Elements/Frame/FrameTests.iOS.cs
+++ b/src/Controls/tests/DeviceTests/Elements/Frame/FrameTests.iOS.cs
@@ -36,7 +36,7 @@ await InvokeOnMainThreadAsync(() =>
// so on iOS we just return the shadow that was hard coded into the renderer
var expectedShadow = new Shadow() { Radius = 5, Opacity = 0.8f, Offset = new Point(0, 0), Brush = Brush.Black };
- if(platformView.Element is IView element)
+ if (platformView.Element is IView element)
{
var platformShadow = element.Shadow;
await AssertionExtensions.Wait(() => platformShadow != null);
@@ -45,7 +45,7 @@ await InvokeOnMainThreadAsync(() =>
Assert.Equal(platformShadow.Opacity, expectedShadow.Opacity);
Assert.Equal(platformShadow.Offset, expectedShadow.Offset);
}
- }));
+ }));
}
}
}
\ No newline at end of file
diff --git a/src/Essentials/src/Platform/PlatformUtils.android.cs b/src/Essentials/src/Platform/PlatformUtils.android.cs
index 9f00b0927e9d..9035fcf75cff 100644
--- a/src/Essentials/src/Platform/PlatformUtils.android.cs
+++ b/src/Essentials/src/Platform/PlatformUtils.android.cs
@@ -79,7 +79,7 @@ internal static void SetLocale(Java.Util.Locale locale)
else
#endif
#pragma warning disable CS0618 // Type or member is obsolete
- config.Locale = locale;
+ config.Locale = locale;
#pragma warning restore CS0618 // Type or member is obsolete
#pragma warning disable CS0618 // Type or member is obsolete
diff --git a/src/Graphics/src/Graphics.Win2D/W2DCanvas.cs b/src/Graphics/src/Graphics.Win2D/W2DCanvas.cs
index 6aded7399e53..9c4d2b6f06a3 100644
--- a/src/Graphics/src/Graphics.Win2D/W2DCanvas.cs
+++ b/src/Graphics/src/Graphics.Win2D/W2DCanvas.cs
@@ -239,42 +239,42 @@ public override void DrawString(string value, float x, float y, HorizontalAlignm
try
{
#endif
- var textFormat = (CurrentState.Font ?? Graphics.Font.Default).ToCanvasTextFormat(CurrentState.FontSize);
- textFormat.VerticalAlignment = CanvasVerticalAlignment.Top;
+ var textFormat = (CurrentState.Font ?? Graphics.Font.Default).ToCanvasTextFormat(CurrentState.FontSize);
+ textFormat.VerticalAlignment = CanvasVerticalAlignment.Top;
- switch (horizontalAlignment)
- {
- case HorizontalAlignment.Left:
- _rect.X = x;
- _rect.Width = CanvasSize.Width;
- textFormat.HorizontalAlignment = CanvasHorizontalAlignment.Left;
- break;
- case HorizontalAlignment.Right:
- _rect.X = x - CanvasSize.Width;
- _rect.Width = CanvasSize.Width;
- textFormat.HorizontalAlignment = CanvasHorizontalAlignment.Right;
- break;
- default:
- _rect.X = x - _canvasSize.Width;
- _rect.Width = _canvasSize.Width * 2;
- textFormat.HorizontalAlignment = CanvasHorizontalAlignment.Center;
- break;
- }
+ switch (horizontalAlignment)
+ {
+ case HorizontalAlignment.Left:
+ _rect.X = x;
+ _rect.Width = CanvasSize.Width;
+ textFormat.HorizontalAlignment = CanvasHorizontalAlignment.Left;
+ break;
+ case HorizontalAlignment.Right:
+ _rect.X = x - CanvasSize.Width;
+ _rect.Width = CanvasSize.Width;
+ textFormat.HorizontalAlignment = CanvasHorizontalAlignment.Right;
+ break;
+ default:
+ _rect.X = x - _canvasSize.Width;
+ _rect.Width = _canvasSize.Width * 2;
+ textFormat.HorizontalAlignment = CanvasHorizontalAlignment.Center;
+ break;
+ }
- _rect.Y = y - CurrentState.FontSize;
- _rect.Height = CurrentState.FontSize * 2;
+ _rect.Y = y - CurrentState.FontSize;
+ _rect.Height = CurrentState.FontSize * 2;
- _point1.X = (float)_rect.X;
- _point1.Y = (float)_rect.Y;
+ _point1.X = (float)_rect.X;
+ _point1.Y = (float)_rect.Y;
- var textLayout = new CanvasTextLayout(
- _session,
- value,
- textFormat,
- (float)_rect.Width,
- (float)_rect.Height);
+ var textLayout = new CanvasTextLayout(
+ _session,
+ value,
+ textFormat,
+ (float)_rect.Width,
+ (float)_rect.Height);
- Draw(ctx => ctx.DrawTextLayout(textLayout, _point1, CurrentState.PlatformFontBrush));
+ Draw(ctx => ctx.DrawTextLayout(textLayout, _point1, CurrentState.PlatformFontBrush));
#if DEBUG
diff --git a/src/Graphics/src/Graphics.Win2D/W2DExtensions.cs b/src/Graphics/src/Graphics.Win2D/W2DExtensions.cs
index 852122636809..545c785b24f9 100644
--- a/src/Graphics/src/Graphics.Win2D/W2DExtensions.cs
+++ b/src/Graphics/src/Graphics.Win2D/W2DExtensions.cs
@@ -66,122 +66,122 @@ public static CanvasGeometry AsPath(this PathF path, float ox, float oy, float f
try
{
#endif
- builder.SetFilledRegionDetermination(fillMode);
+ builder.SetFilledRegionDetermination(fillMode);
- var pointIndex = 0;
- var arcAngleIndex = 0;
- var arcClockwiseIndex = 0;
- var figureOpen = false;
- var segmentIndex = -1;
+ var pointIndex = 0;
+ var arcAngleIndex = 0;
+ var arcClockwiseIndex = 0;
+ var figureOpen = false;
+ var segmentIndex = -1;
- var lastOperation = PathOperation.Move;
+ var lastOperation = PathOperation.Move;
- foreach (var type in path.SegmentTypes)
- {
- segmentIndex++;
-
- if (type == PathOperation.Move)
- {
- if (lastOperation != PathOperation.Close && lastOperation != PathOperation.Move)
- {
- builder.EndFigure(CanvasFigureLoop.Open);
- }
+ foreach (var type in path.SegmentTypes)
+ {
+ segmentIndex++;
- var point = path[pointIndex++];
- var begin = CanvasFigureFill.Default;
- builder.BeginFigure(ox + point.X * fx, oy + point.Y * fy, begin);
- figureOpen = true;
- }
- else if (type == PathOperation.Line)
+ if (type == PathOperation.Move)
+ {
+ if (lastOperation != PathOperation.Close && lastOperation != PathOperation.Move)
{
- var point = path[pointIndex++];
- builder.AddLine(ox + point.X * fx, oy + point.Y * fy);
+ builder.EndFigure(CanvasFigureLoop.Open);
}
- else if (type == PathOperation.Quad)
- {
- var controlPoint = path[pointIndex++];
- var endPoint = path[pointIndex++];
+ var point = path[pointIndex++];
+ var begin = CanvasFigureFill.Default;
+ builder.BeginFigure(ox + point.X * fx, oy + point.Y * fy, begin);
+ figureOpen = true;
+ }
+ else if (type == PathOperation.Line)
+ {
+ var point = path[pointIndex++];
+ builder.AddLine(ox + point.X * fx, oy + point.Y * fy);
+ }
+
+ else if (type == PathOperation.Quad)
+ {
+ var controlPoint = path[pointIndex++];
+ var endPoint = path[pointIndex++];
+
+ builder.AddQuadraticBezier(
+ new Vector2(ox + controlPoint.X * fx, oy + controlPoint.Y * fy),
+ new Vector2(ox + endPoint.X * fx, oy + endPoint.Y * fy));
+ }
+ else if (type == PathOperation.Cubic)
+ {
+ var controlPoint1 = path[pointIndex++];
+ var controlPoint2 = path[pointIndex++];
+ var endPoint = path[pointIndex++];
+ builder.AddCubicBezier(
+ new Vector2(ox + controlPoint1.X * fx, oy + controlPoint1.Y * fy),
+ new Vector2(ox + controlPoint2.X * fx, oy + controlPoint2.Y * fy),
+ new Vector2(ox + endPoint.X * fx, oy + endPoint.Y * fy));
+ }
+ else if (type == PathOperation.Arc)
+ {
+ var topLeft = path[pointIndex++];
+ var bottomRight = path[pointIndex++];
+ var startAngle = path.GetArcAngle(arcAngleIndex++);
+ var endAngle = path.GetArcAngle(arcAngleIndex++);
+ var clockwise = path.GetArcClockwise(arcClockwiseIndex++);
- builder.AddQuadraticBezier(
- new Vector2(ox + controlPoint.X * fx, oy + controlPoint.Y * fy),
- new Vector2(ox + endPoint.X * fx, oy + endPoint.Y * fy));
+ while (startAngle < 0)
+ {
+ startAngle += 360;
}
- else if (type == PathOperation.Cubic)
+
+ while (endAngle < 0)
{
- var controlPoint1 = path[pointIndex++];
- var controlPoint2 = path[pointIndex++];
- var endPoint = path[pointIndex++];
- builder.AddCubicBezier(
- new Vector2(ox + controlPoint1.X * fx, oy + controlPoint1.Y * fy),
- new Vector2(ox + controlPoint2.X * fx, oy + controlPoint2.Y * fy),
- new Vector2(ox + endPoint.X * fx, oy + endPoint.Y * fy));
+ endAngle += 360;
}
- else if (type == PathOperation.Arc)
+
+ var rotation = GeometryUtil.GetSweep(startAngle, endAngle, clockwise);
+ var absRotation = Math.Abs(rotation);
+
+ var rectX = ox + topLeft.X * fx;
+ var rectY = oy + topLeft.Y * fy;
+ var rectWidth = (ox + bottomRight.X * fx) - rectX;
+ var rectHeight = (oy + bottomRight.Y * fy) - rectY;
+
+ var startPoint = GeometryUtil.EllipseAngleToPoint(rectX, rectY, rectWidth, rectHeight, -startAngle);
+ var endPoint = GeometryUtil.EllipseAngleToPoint(rectX, rectY, rectWidth, rectHeight, -endAngle);
+
+
+ if (!figureOpen)
{
- var topLeft = path[pointIndex++];
- var bottomRight = path[pointIndex++];
- var startAngle = path.GetArcAngle(arcAngleIndex++);
- var endAngle = path.GetArcAngle(arcAngleIndex++);
- var clockwise = path.GetArcClockwise(arcClockwiseIndex++);
-
- while (startAngle < 0)
- {
- startAngle += 360;
- }
-
- while (endAngle < 0)
- {
- endAngle += 360;
- }
-
- var rotation = GeometryUtil.GetSweep(startAngle, endAngle, clockwise);
- var absRotation = Math.Abs(rotation);
-
- var rectX = ox + topLeft.X * fx;
- var rectY = oy + topLeft.Y * fy;
- var rectWidth = (ox + bottomRight.X * fx) - rectX;
- var rectHeight = (oy + bottomRight.Y * fy) - rectY;
-
- var startPoint = GeometryUtil.EllipseAngleToPoint(rectX, rectY, rectWidth, rectHeight, -startAngle);
- var endPoint = GeometryUtil.EllipseAngleToPoint(rectX, rectY, rectWidth, rectHeight, -endAngle);
-
-
- if (!figureOpen)
- {
- var begin = CanvasFigureFill.Default;
- builder.BeginFigure(startPoint.X, startPoint.Y, begin);
- figureOpen = true;
- }
- else
- {
- builder.AddLine(startPoint.X, startPoint.Y);
- }
-
- builder.AddArc(
- new Vector2(endPoint.X, endPoint.Y),
- rectWidth / 2,
- rectHeight / 2,
- 0,
- clockwise ? CanvasSweepDirection.Clockwise : CanvasSweepDirection.CounterClockwise,
- absRotation >= 180 ? CanvasArcSize.Large : CanvasArcSize.Small
- );
+ var begin = CanvasFigureFill.Default;
+ builder.BeginFigure(startPoint.X, startPoint.Y, begin);
+ figureOpen = true;
}
- else if (type == PathOperation.Close)
+ else
{
- builder.EndFigure(CanvasFigureLoop.Closed);
+ builder.AddLine(startPoint.X, startPoint.Y);
}
- lastOperation = type;
+ builder.AddArc(
+ new Vector2(endPoint.X, endPoint.Y),
+ rectWidth / 2,
+ rectHeight / 2,
+ 0,
+ clockwise ? CanvasSweepDirection.Clockwise : CanvasSweepDirection.CounterClockwise,
+ absRotation >= 180 ? CanvasArcSize.Large : CanvasArcSize.Small
+ );
}
-
- if (segmentIndex >= 0 && lastOperation != PathOperation.Close)
+ else if (type == PathOperation.Close)
{
- builder.EndFigure(CanvasFigureLoop.Open);
+ builder.EndFigure(CanvasFigureLoop.Closed);
}
- var geometry = CanvasGeometry.CreatePath(builder);
- return geometry;
+ lastOperation = type;
+ }
+
+ if (segmentIndex >= 0 && lastOperation != PathOperation.Close)
+ {
+ builder.EndFigure(CanvasFigureLoop.Open);
+ }
+
+ var geometry = CanvasGeometry.CreatePath(builder);
+ return geometry;
#if DEBUG
}
catch (Exception exc)