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inputsettingsframe.cpp
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/*
* Copyright 2010,2011 Timothy Rochford
*
* This file is part of CuteFootball.
*
* CuteFootball is free software: you can redistribute it and/or modify
* it under the terms of the Lesser GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* CuteFootball is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* Lesser GNU General Public License for more details.
*
* You should have received a copy of the Lesser GNU General Public License
* along with CuteFootball. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "inputsettingsframe.h"
#include "ui_inputSettingsFrame.h"
inputSettingsFrame::inputSettingsFrame(MWindow *parent) :
QFrame(parent),
ui(new Ui::inputSettingsFrame)
{
ui->setupUi(this);
ui->buttonBox->button(QDialogButtonBox::Ok)
->setText(tr("Main Menu"));
connect(parent, SIGNAL(setFrame(MWindow::Frame)),
this, SLOT(showFrame(MWindow::Frame)));
connect(ui->buttonBox, SIGNAL(accepted()), parent, SLOT(hideHelpFrame()));
connect(ui->buttonBox, SIGNAL(rejected()), parent, SLOT(hideHelpFrame()));
}
inputSettingsFrame::~inputSettingsFrame()
{
delete ui;
}
void inputSettingsFrame::showFrame(MWindow::Frame f)
{
qDebug() << "inputSettingsFrame::showFrame " << f;
if ( f == MWindow::InputSettings )
showMaximized();
else
setVisible(false);
}