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feat(authentication): support OAuth 2.0 scopes #80
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Thanks for your contribution!
...ingenz/capacitorjs/plugins/firebase/authentication/handlers/FacebookAuthProviderHandler.java
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...obingenz/capacitorjs/plugins/firebase/authentication/handlers/GoogleAuthProviderHandler.java
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...ngenz/capacitorjs/plugins/firebase/authentication/handlers/PlayGamesAuthProviderHandler.java
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packages/authentication/ios/Plugin/Handlers/GoogleAuthProviderHandler.swift
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@robingenz fixes implemented and tested, let me know if you want to see anything else. |
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Looks good, just a few final changes.
...ingenz/capacitorjs/plugins/firebase/authentication/handlers/FacebookAuthProviderHandler.java
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...obingenz/capacitorjs/plugins/firebase/authentication/handlers/GoogleAuthProviderHandler.java
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Alright, all set. I'll ping you when GoogleSignIn 6.2 comes out so we can get this merged. Thanks! |
@nkalupahana Please format the files and fix the build error. |
@robingenz should be all good to go! |
@nkalupahana Great work! Thank you! |
This is still WIP since GoogleSignIn 6.2 still isn't out, but since it'll be out very soon and this is a somewhat substantial PR, I figured I would open it now to get an initial review.I've tested this for Google and GitHub (so should work for all OAuth) -- so I think the only one not covered by testing on my part is Facebook (all platforms) and Google Play Games (Android).Close #32
Pull request checklist
Please check if your PR fulfills the following requirements:
npm run changeset
).