diff --git a/Demo Viewer/Assets/Arena V4/Materials/Disc_Bubble.mat b/Demo Viewer/Assets/Arena V4/Materials/Disc_Bubble.mat
index 5f206ca1d..6317c50f6 100644
--- a/Demo Viewer/Assets/Arena V4/Materials/Disc_Bubble.mat
+++ b/Demo Viewer/Assets/Arena V4/Materials/Disc_Bubble.mat
@@ -116,7 +116,7 @@ Material:
a: 1}
- Color_ec2d5cd3706e40728f20bb7bd83d0f0f: {r: 0.31764707, g: 0.6862745, b: 1,
a: 1}
- - CurrentColor: {r: 0.31764707, g: 0.6862745, b: 1, a: 1}
+ - CurrentColor: {r: 1, g: 0.67058825, b: 0.4745098, a: 1}
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
diff --git a/Demo Viewer/Assets/Prefabs/Avatars/NetworkPlayer.prefab b/Demo Viewer/Assets/Prefabs/Avatars/NetworkPlayer.prefab
index 906e6b5b5..39a5ccb27 100644
--- a/Demo Viewer/Assets/Prefabs/Avatars/NetworkPlayer.prefab
+++ b/Demo Viewer/Assets/Prefabs/Avatars/NetworkPlayer.prefab
@@ -302,6 +302,7 @@ GameObject:
- component: {fileID: 5455352993768156582}
- component: {fileID: 4420248241329178537}
- component: {fileID: 7483616477654398534}
+ - component: {fileID: 3261197888607294591}
m_Layer: 0
m_Name: NetworkPlayer
m_TagString: Untagged
@@ -361,6 +362,38 @@ MonoBehaviour:
useLocalTransform: 0
teleportDistance: 0
teleportAngle: 0
+--- !u!114 &3261197888607294591
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5455352993768156633}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 32489d17682c03d4782af414f066bac6, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
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+ followPosition: 1
+ positionFollowType: 0
+ positionForceMult: 1000
+ useFixedUpdatePos: 0
+ positionOffset: {x: 0, y: 0, z: 0}
+ positionOffsetCoordinateSystem: 1
+ snapIfDistanceGreaterThan: 0
+ followRotation: 1
+ rotationFollowType: 0
+ rotationForceMult: 1
+ useFixedUpdateRot: 0
+ rotationOffset: {x: 0, y: 0, z: 0, w: 1}
+ rotationOffsetVector3: {x: 0, y: 0, z: 0}
+ useVector3RotationOffset: 0
+ rotationOffsetCoordinateSystem: 1
+ singleAxisRotation: 0
+ singleAxisRotationAxis: 0
+ snapIfAngleGreaterThan: 0
+ smoothness: 0
--- !u!1 &7522948635520783987
GameObject:
m_ObjectHideFlags: 0
diff --git a/Demo Viewer/Assets/Prefabs/MenuTablet.prefab b/Demo Viewer/Assets/Prefabs/MenuTablet.prefab
index 36668243d..d61a25e34 100644
--- a/Demo Viewer/Assets/Prefabs/MenuTablet.prefab
+++ b/Demo Viewer/Assets/Prefabs/MenuTablet.prefab
@@ -2739,10 +2739,10 @@ RectTransform:
m_Father: {fileID: 858599452921387823}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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- m_AnchorMax: {x: 0, y: 0}
- m_AnchoredPosition: {x: 0, y: 0}
- m_SizeDelta: {x: 0, y: 36}
+ m_AnchorMin: {x: 0, y: 1}
+ m_AnchorMax: {x: 0, y: 1}
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+ m_SizeDelta: {x: 866.27, y: 36}
m_Pivot: {x: 0, y: 1}
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m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
- m_SizeDelta: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 68}
m_Pivot: {x: 0.5, y: 1}
--- !u!114 &6306690418028948359
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m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
- m_AnchorMax: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 20, y: 20}
m_Pivot: {x: 0.5, y: 0.5}
@@ -6839,7 +6839,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 1
+ m_IsActive: 0
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m_ObjectHideFlags: 0
@@ -7192,9 +7192,9 @@ RectTransform:
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 1, y: 0}
- m_AnchorMax: {x: 1, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
- m_SizeDelta: {x: 20, y: 0}
+ m_SizeDelta: {x: 20, y: -17}
m_Pivot: {x: 1, y: 1}
--- !u!222 &3834589049958901828
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m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
- m_AnchorMax: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
- m_SizeDelta: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: -17}
m_Pivot: {x: 0, y: 1}
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m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
- m_AnchorMax: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 20, y: 20}
m_Pivot: {x: 0.5, y: 0.5}
@@ -15954,10 +15954,10 @@ RectTransform:
m_Father: {fileID: 858599452921387823}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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- m_AnchorMax: {x: 0, y: 0}
- m_AnchoredPosition: {x: 0, y: 0}
- m_SizeDelta: {x: 0, y: 50}
+ m_AnchorMin: {x: 0, y: 1}
+ m_AnchorMax: {x: 0, y: 1}
+ m_AnchoredPosition: {x: 10, y: -0.10168457}
+ m_SizeDelta: {x: 203.73, y: 50}
m_Pivot: {x: 0, y: 1}
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CanvasRenderer:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
- m_AnchoredPosition: {x: 115.48, y: -184}
+ m_AnchoredPosition: {x: 115.48, y: -157}
m_SizeDelta: {x: 400, y: 500}
m_Pivot: {x: 0, y: 1}
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@@ -18236,10 +18236,10 @@ RectTransform:
m_Father: {fileID: 858599452921387823}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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- m_AnchorMax: {x: 0, y: 0}
- m_AnchoredPosition: {x: 0, y: 0}
- m_SizeDelta: {x: 0, y: 36}
+ m_AnchorMin: {x: 0, y: 1}
+ m_AnchorMax: {x: 0, y: 1}
+ m_AnchoredPosition: {x: 1090, y: -7.1016846}
+ m_SizeDelta: {x: 100, y: 36}
m_Pivot: {x: 0, y: 1}
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CanvasRenderer:
@@ -18988,7 +18988,7 @@ PrefabInstance:
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type: 3}
propertyPath: m_AnchorMax.y
- value: 0
+ value: 1
objectReference: {fileID: 0}
- target: {fileID: 6270421486806569032, guid: 9e97163eeb07c604aad259c32d2c2bf9,
type: 3}
@@ -18998,12 +18998,12 @@ PrefabInstance:
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type: 3}
propertyPath: m_AnchorMin.y
- value: 0
+ value: 1
objectReference: {fileID: 0}
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type: 3}
propertyPath: m_SizeDelta.x
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+ value: 1192
objectReference: {fileID: 0}
- target: {fileID: 6270421486806569032, guid: 9e97163eeb07c604aad259c32d2c2bf9,
type: 3}
@@ -19048,12 +19048,12 @@ PrefabInstance:
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type: 3}
propertyPath: m_AnchoredPosition.x
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propertyPath: m_AnchoredPosition.y
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diff --git a/Demo Viewer/Assets/Scenes/Environments/Arena_V4.unity b/Demo Viewer/Assets/Scenes/Environments/Arena_V4.unity
index 1d321a32c..4604c6ba0 100644
--- a/Demo Viewer/Assets/Scenes/Environments/Arena_V4.unity
+++ b/Demo Viewer/Assets/Scenes/Environments/Arena_V4.unity
@@ -4077,955 +4077,6 @@ Light:
m_UseViewFrustumForShadowCasterCull: 1
m_ShadowRadius: 0
m_ShadowAngle: 0
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--- a/Demo Viewer/Assets/Scenes/Environments/Combat/Fission.unity
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diff --git a/Demo Viewer/Assets/Scenes/Game Scene.unity b/Demo Viewer/Assets/Scenes/Game Scene.unity
index b0f4f0bb3..3da7fa675 100644
--- a/Demo Viewer/Assets/Scenes/Game Scene.unity
+++ b/Demo Viewer/Assets/Scenes/Game Scene.unity
@@ -17212,7 +17212,7 @@ MonoBehaviour:
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m_Name:
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diff --git a/Demo Viewer/Assets/Scripts/ButterReplays/ButterFile.cs b/Demo Viewer/Assets/Scripts/ButterReplays/ButterFile.cs
index a89b12b36..16f37ab97 100644
--- a/Demo Viewer/Assets/Scripts/ButterReplays/ButterFile.cs
+++ b/Demo Viewer/Assets/Scripts/ButterReplays/ButterFile.cs
@@ -92,7 +92,7 @@ public enum GoalType : byte
}
// TODO reorder to match terminal appearance
- public enum Weapon : byte
+ public enum Weapon
{
rocket, // meteor
blaster, // nova
@@ -101,7 +101,7 @@ public enum Weapon : byte
// TODO check mapping
}
- public enum Ordnance : byte
+ public enum Ordnance
{
stun, // stun field
det, // detonator
@@ -109,7 +109,7 @@ public enum Ordnance : byte
arc, // arc mine
}
- public enum TacMod : byte
+ public enum TacMod
{
sensor, // threat scanner
wraith, // phase shift
@@ -117,7 +117,7 @@ public enum TacMod : byte
shield, // energy barrier
}
- public enum Arm : byte {
+ public enum Arm {
Left,
Right,
}
diff --git a/Demo Viewer/Assets/Scripts/ButterReplays/ButterFrame.cs b/Demo Viewer/Assets/Scripts/ButterReplays/ButterFrame.cs
index c15fbb2f0..b3beb8c83 100644
--- a/Demo Viewer/Assets/Scripts/ButterReplays/ButterFrame.cs
+++ b/Demo Viewer/Assets/Scripts/ButterReplays/ButterFrame.cs
@@ -217,7 +217,7 @@ public byte[] GetBytes()
// ping/packetloss
if (playerStateBitmask[5])
{
- writer.Write((ushort)(player.ping - (lastFramePlayer?.ping ?? 0)));
+ writer.Write((short)(player.ping - (lastFramePlayer?.ping ?? 0)));
writer.WriteHalf((Half)(player.packetlossratio - (lastFramePlayer?.packetlossratio ?? 0)));
}
diff --git a/Demo Viewer/Assets/Scripts/ButterReplays/Decompressor_v2.cs b/Demo Viewer/Assets/Scripts/ButterReplays/Decompressor_v2.cs
index 6dea4f748..f455cd5d8 100644
--- a/Demo Viewer/Assets/Scripts/ButterReplays/Decompressor_v2.cs
+++ b/Demo Viewer/Assets/Scripts/ButterReplays/Decompressor_v2.cs
@@ -372,7 +372,7 @@ public static List FromBytes(byte formatVersion, BinaryReader fileInput,
if (playerStateBitmask[5])
{
- p.ping = input.ReadUInt16() + (lastFrame?.GetPlayer(p.userid)?.ping ?? 0);
+ p.ping = input.ReadInt16() + (lastFrame?.GetPlayer(p.userid)?.ping ?? 0);
p.packetlossratio = input.ReadSystemHalf() +
(lastFrame?.GetPlayer(p.userid)?.packetlossratio ?? 0);
}
diff --git a/Demo Viewer/Assets/Scripts/DiscController.cs b/Demo Viewer/Assets/Scripts/DiscController.cs
index 93ebd085b..8d5c6e9ba 100644
--- a/Demo Viewer/Assets/Scripts/DiscController.cs
+++ b/Demo Viewer/Assets/Scripts/DiscController.cs
@@ -82,7 +82,7 @@ private void Update()
{
if (DemoStart.instance.playhead == null) return;
Frame frame = DemoStart.instance.playhead.GetFrame();
- if (frame == null) return;
+ if (frame?.disc == null) return;
discVelocity = frame.disc.velocity.ToVector3();
discPosition = frame.disc.Position;
diff --git a/Demo Viewer/Assets/Scripts/EchoVRAPI/Frame.cs b/Demo Viewer/Assets/Scripts/EchoVRAPI/Frame.cs
index fe8cd216b..6b1d7b24d 100644
--- a/Demo Viewer/Assets/Scripts/EchoVRAPI/Frame.cs
+++ b/Demo Viewer/Assets/Scripts/EchoVRAPI/Frame.cs
@@ -7,6 +7,7 @@
using UnityEngine;
#else
using System.Numerics;
+using System.Diagnostics;
#endif
namespace EchoVRAPI
@@ -35,7 +36,7 @@ public class Frame
/// This data is from a different API call, but can be combined here to make organization easier
///
[JsonIgnore] public Bones bones;
-
+
public int err_code;
public string err_description;
@@ -264,7 +265,7 @@ public static Frame Lerp(Frame from, Frame to, DateTime t)
recorded_time = t,
bones = Bones.Lerp(from.bones, to.bones, lerpValue),
-
+
disc = Disc.Lerp(from.disc, to.disc, lerpValue),
sessionid = from.sessionid,
orange_points = from.orange_points,
@@ -314,7 +315,7 @@ public static Frame FromEchoReplayString(string line)
if (!string.IsNullOrEmpty(line))
{
string[] splitJSON = line.Split('\t');
- string onlyJSON, onlyTime, onlyBones=null;
+ string onlyJSON, onlyTime, onlyBones = null;
switch (splitJSON.Length)
{
case 3:
@@ -396,19 +397,19 @@ public static Frame FromJSON(DateTime timestamp, string session, string bones)
f.teams[0].players ??= new List();
f.teams[1].players ??= new List();
f.teams[2].players ??= new List();
- }
- if (bones !=null) f.bones = JsonConvert.DeserializeObject(bones);
-
- // makes loops through all players a lot easier
- foreach (Team team in f.teams)
- {
- foreach (Player player in team.players)
+ // makes loops through all players a lot easier
+ foreach (Team team in f.teams)
{
- player.team_color = team.color;
+ foreach (Player player in team.players)
+ {
+ player.team_color = team.color;
+ }
}
}
+ if (bones != null) f.bones = JsonConvert.DeserializeObject(bones);
+
return f;
}
@@ -417,7 +418,7 @@ public static void Log(string message)
#if UNITY
Debug.Log(message);
#else
- Console.WriteLine(message);
+ Debug.WriteLine(message);
#endif
}
}
@@ -638,8 +639,8 @@ public static List ToFloatList(this Vector3 vector3)
#endif
};
}
-
-
+
+
public static Quaternion ToQuaternion(this float[] input)
{
if (input.Length != 4)
diff --git a/Demo Viewer/Assets/Scripts/Network/VelNetMan.cs b/Demo Viewer/Assets/Scripts/Network/VelNetMan.cs
index e49df459c..57148633a 100644
--- a/Demo Viewer/Assets/Scripts/Network/VelNetMan.cs
+++ b/Demo Viewer/Assets/Scripts/Network/VelNetMan.cs
@@ -1,6 +1,7 @@
using System;
using System.Collections;
using UnityEngine;
+using unityutilities;
using VelNet;
public class VelNetMan : MonoBehaviour
@@ -13,7 +14,7 @@ public class VelNetMan : MonoBehaviour
// Start is called before the first frame update
private void Start()
{
- VelNetManager.OnConnectedToServer += () => { VelNetManager.Login(SystemInfo.deviceUniqueIdentifier, "nopass"); };
+ VelNetManager.OnConnectedToServer += () => { VelNetManager.Login("Replay Viewer", Hash128.Compute(SystemInfo.deviceUniqueIdentifier).ToString()); };
VelNetManager.OnLoggedIn += () =>
{
// VelNetManager.Join("default");
@@ -22,7 +23,10 @@ private void Start()
VelNetManager.OnJoinedRoom += roomId =>
{
Debug.Log("Joined VelNet Room: " + roomId);
- playerPrefabReference = VelNetManager.InstantiateNetworkObject(playerPrefab.name);
+ playerPrefabReference = VelNetManager.NetworkInstantiate(playerPrefab.name);
+
+ playerPrefabReference.GetComponent().SetTarget(Camera.main.transform, false);
+ playerPrefabReference.transform.GetChild(0).gameObject.SetActive(false);
StartCoroutine(WaitOneFrame(() =>
diff --git a/Demo Viewer/Assets/Scripts/NetworkFrameManager.cs b/Demo Viewer/Assets/Scripts/NetworkFrameManager.cs
index 5b6f0ed0e..b4a25195b 100644
--- a/Demo Viewer/Assets/Scripts/NetworkFrameManager.cs
+++ b/Demo Viewer/Assets/Scripts/NetworkFrameManager.cs
@@ -38,7 +38,14 @@ protected override void SendState(BinaryWriter binaryWriter)
binaryWriter.Write(DemoStart.instance.replay.FrameCount);
binaryWriter.Write(DemoStart.instance.playhead.playbackMultiplier);
binaryWriter.Write(DemoStart.instance.playhead.CurrentFrameIndex);
- binaryWriter.Write(DemoStart.instance.playhead.lastPlayheadLocation.ToFileTimeUtc());
+ if (DemoStart.instance.playhead.lastPlayheadLocation > DateTime.MinValue)
+ {
+ binaryWriter.Write(DemoStart.instance.playhead.lastPlayheadLocation.ToFileTimeUtc());
+ }
+ else
+ {
+ binaryWriter.Write((long)0);
+ }
binaryWriter.Write(Path.GetFileNameWithoutExtension(DemoStart.instance.replay.FileName));
ButterFile bf = new ButterFile();
diff --git a/Demo Viewer/Assets/Scripts/ReplayLoader/Replay.cs b/Demo Viewer/Assets/Scripts/ReplayLoader/Replay.cs
index 5031038b5..83bb7ea2d 100644
--- a/Demo Viewer/Assets/Scripts/ReplayLoader/Replay.cs
+++ b/Demo Viewer/Assets/Scripts/ReplayLoader/Replay.cs
@@ -90,6 +90,7 @@ private IEnumerator LoadFileCo(string fileName = "")
TemporalLoadProgress?.Invoke((float)processingProgress / game.nFrames);
yield return null;
}
+
TemporalLoadProgress?.Invoke(1);
TemporalLoadingFinished?.Invoke();
@@ -193,11 +194,13 @@ private void ProcessAllTemporalData(Game game, int threadLoadingId)
colors.Clear();
normals.Clear();
- Parallel.For(0, game.nFrames, i =>
- {
- GetFrame(i);
- Interlocked.Increment(ref processingProgress);
- });
+ Parallel.For(0, game.nFrames,
+ new ParallelOptions { MaxDegreeOfParallelism = Environment.ProcessorCount - 1 },
+ i =>
+ {
+ GetFrame(i);
+ Interlocked.Increment(ref processingProgress);
+ });
for (int i = 0; i < game.nFrames; i++)
{
diff --git a/Demo Viewer/Packages/packages-lock.json b/Demo Viewer/Packages/packages-lock.json
index b20048777..d35e072c6 100644
--- a/Demo Viewer/Packages/packages-lock.json
+++ b/Demo Viewer/Packages/packages-lock.json
@@ -290,7 +290,7 @@
"depth": 0,
"source": "git",
"dependencies": {},
- "hash": "b7bba1f756cb8202082e0bbf992019a110a673c7"
+ "hash": "373323729efc5afb3ef6cfefbf5e0df29d73d546"
},
"jp.keijiro.pcx": {
"version": "1.0.1",