Before starting, you should have the following dependencies installed:
- Blender, obviously.
- FFmpeg, required for joining the parts together.
- .NET framework 4.6.1 or higher
- .NET core runtime 2.0 or higher
- GTK3 3.18 or higher
Early version, might not work 100%...
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Create your Blender VSE project normally within Blender.
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Open Blender Render Controller, browse for the .blend file.
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BRC will automatically calculate the Start Frame, End Frame and Chunk Size according to the length of the project and number of logical cores in your CPU respectively, you can change these values manually if you want.
- Normally, the N# of processes should match the N# of logical cores in you system for a optimum render performance.
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Choose a joining method:
- Join chunks w/ mixdown audio - renders chunks, makes a separated audio file and joins it all together, recommended if you have audio tracks in your project.
- Join chunks - same as above, minus audio mixdown.
- No extra action - just renders the Chunks.
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Click Start Render and wait for the render to be done.