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While voting custom maps for playing (deathmatch, ctf, etc etc) is fine, it isn't the same for doing that for editing matches.
Have someone vote their map for editing, and the server will only try to grab the map from the player that is there the longest, thus, requiring everyone on the server to just leave the player that has it there, for it to load/vote again, and then the server will have the correct map for editing, which can be quite discouraging.
As for sendmap, it never seems to properly work, as looks like it tries to send the temporary file, mapname_0xblablabla , and the sulfix seems to be causing the issue here, but needs to be tested more, without it, to see if it works or not.
Fixing these would be a godsend, as it would make editing matches way less stressful to play on.
The text was updated successfully, but these errors were encountered:
Also, you cannot /mastermode 1 and force a map, where you'd expect the person choosing the map would be the one who uploads to server / distributes to others. It still tries to download the map from whoever connected first.
While voting custom maps for playing (deathmatch, ctf, etc etc) is fine, it isn't the same for doing that for editing matches.
Have someone vote their map for editing, and the server will only try to grab the map from the player that is there the longest, thus, requiring everyone on the server to just leave the player that has it there, for it to load/vote again, and then the server will have the correct map for editing, which can be quite discouraging.
As for sendmap, it never seems to properly work, as looks like it tries to send the temporary file, mapname_0xblablabla , and the sulfix seems to be causing the issue here, but needs to be tested more, without it, to see if it works or not.
Fixing these would be a godsend, as it would make editing matches way less stressful to play on.
The text was updated successfully, but these errors were encountered: