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package.json
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{
"name": "glsl-numerify",
"version": "1.0.0",
"description": "glsl-numerify is a debugging shader generator for WebGL: given a texture, blows it up in size, displays the pixel values as numbers.",
"main": "glsl-numerify.js",
"repository": {
"type": "git",
"url": "git+https://github.com/realazthat/glsl-numerify.git"
},
"bugs": {
"url": "https://github.com/realazthat/glsl-numerify/issues"
},
"author": "Azriel Fasten",
"license": "MIT",
"semistandard": {
"ignore": [
"dist/*",
"www/*"
]
},
"dependencies": {},
"devDependencies": {
"disc": "^1.3.2",
"glsl-quad": "1.0.0",
"indexhtmlify": "^1.3.0",
"regl": "^0.10.0",
"resl": "^1.0.1",
"semistandard": "~8.0.0",
"snazzy": "^4.0.0"
},
"keywords": [
"webgl",
"gl",
"graphics",
"computer graphics",
"opengl",
"glsl",
"data",
"debugging",
"shader",
"image processing"
],
"scripts": {
"mytest": "semistandard | snazzy",
"build": "npm run build-script && npm run build-demo",
"build-script": "mkdir -p ./dist && browserify glsl-numerify.js --standalone glsl-numerify > ./dist/glsl-numerify.js",
"build-demo": "mkdir -p ./www/glsl-numerify-demo/ && browserify ./glsl-numerify-demo.js | indexhtmlify > ./www/glsl-numerify-demo/index.html"
}
}