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link in readme is dead #31

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Karim-53 opened this issue Feb 10, 2022 · 1 comment · Fixed by #32
Closed

link in readme is dead #31

Karim-53 opened this issue Feb 10, 2022 · 1 comment · Fixed by #32

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@Karim-53
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Hi
This link in Readme is dead
[3] https://drafts.distill.pub/HughChen/its_blog/

A small question, please
you are saying that the implemented method is interventional probability (in GPU Tree SHap in xgboost library) instead of conditional probability [3] (in shap library).
is it the case?
thanks

@RAMitchell
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This link in Readme is dead
[3] https://drafts.distill.pub/HughChen/its_blog/

Thanks! I will update that.

This project provides C++ functions for both interventional and conditional. Xgboost uses the conditional version (I wanted it to be consistent with the existing CPU version). In the GPUTreeExplainer module of the shap package you can use either interventional or conditional.

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