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Hello, I'm sorry it took me so long to respond (I was on vacation).
It seems this functionality was changed by Valve recently to reduce duplicate information. I'm fairly certain the "added" section used contain all the information that was actually added, not just "true".
Unfortunately I'm too busy to implement this change at the moment, though a pull request would be welcome.
joao-mambelli
changed the title
GameState.Added... should be return a bool
GameState.Added... should return a bool
Feb 19, 2019
The Added section in the json retrieved from the server tells you what was added and not the values of the nodes added:
So it's expected the following to work:
if (gs.Added.Player.MatchStats)
But it doesn't since "gs.Added.Player.MatchStats" is not a bool.
The text was updated successfully, but these errors were encountered: