@@ -413,26 +413,31 @@ def set_rules(hylics2world):
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lambda state : (
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enter_foglast (state , player )
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and bridge_key (state , player )
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+ and air_dash (state , player )
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))
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add_rule (world .get_location ("New Muldul: Vault Rear Right Medallion" , player ),
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lambda state : (
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enter_foglast (state , player )
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and bridge_key (state , player )
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+ and air_dash (state , player )
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))
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add_rule (world .get_location ("New Muldul: Vault Center Medallion" , player ),
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lambda state : (
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enter_foglast (state , player )
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and bridge_key (state , player )
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+ and air_dash (state , player )
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))
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add_rule (world .get_location ("New Muldul: Vault Front Left Medallion" , player ),
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lambda state : (
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enter_foglast (state , player )
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and bridge_key (state , player )
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+ and air_dash (state , player )
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))
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add_rule (world .get_location ("New Muldul: Vault Front Right Medallion" , player ),
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lambda state : (
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enter_foglast (state , player )
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and bridge_key (state , player )
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+ and air_dash (state , player )
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))
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add_rule (world .get_location ("Viewax's Edifice: Fort Wall Medallion" , player ),
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lambda state : paddle (state , player ))
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