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.TH CONQUER 6
.SH NAME
conquer \- multiuser game of strategy
.SH SYNOPSIS
.B conquer
[-Ghps -nNAT -dDIR]
.sp
.B conqrun
[-max -dDIR ]
.SH DESCRIPTION
.I CONQUER
is a multi player computer game designed to run under the UNIX
operating system. In
.I CONQUER,
each player is the leader of a nation,
composed of people (humans, orcs, elves, dwarves), recourses, and land.
Rulers customize their nation at creation by chosing their race and by giving
their nation special powers (magic, combat factor, location, speed...)
and resources (civilians, troops, metal, gold...). Play involves building,
moving, and controlling armies and navies, diplomacy with other players,
and adjusting economic activity, which is primarily geared to the production
of gold for your treasury. Metal is needed, however to build ships & armies,
and food is needed to prevent revolts and keep people alive.
.SH ENVIRONMENT
Conquer now supports the environment variable CONQ_OPTS. This allows
the setting of default values for nation name and data directory. The
format is as follows:
.sp
.nf
setenv CONQ_OPTS "G,nation=MyLand,datadir=this_game"
.fi
.sp
If you then type just
.I conquer
to enter conquer, it will be equivalent to typing
.I conquer -G -n MyLand -d this_game.
.sp
The data directory and nation settings through the environment are
just defaults and maybe overridden by actually entering a different
option using '-d' or '-n'. [Note: to specify the default directory,
you may simply specify '-d ""'.]
.sp
The CONQ_OPTS environment variable combined with the use of shell
aliases should allow quick access for players in multiple campaigns.
.fi
.SH ON LINE HELP
For detailed information, run conquer with the -h option (see below).
.SH GAME OPTIONS
.B conquer
[-Ghps -nNAT -dDIR]
.IP \-h
display the conquer help files.
.IP "\-n NTN"
run as nation NTN
.IP "\-d DIR"
Run on data in directory DIR. Each game has its own data directory. The
default is set up at compile time and should only be used if only one game
is run.
.IP \-G
Gaudily highlight country name when reading the world news.
.IP \-p
Output a map of the world as visible by a nation. The map is sent
to the standard output and interactive prompting is done through standard
error. Therefore, the command:
.I conquer -p > foo
will create a file called foo containing the map.
.IP \-s
print out scores
.SH CONTROL OPTIONS
.B conqrun
[-max -dDIR ]
.IP \-a
add new player
.IP \-m
make a world
.IP \-x
execute program
.IP "\-d DIR "
run on data in directory DIR. If DIR does not begin with a '/'
character then the directory will be considered a sub directory of the
default directory.
.SH CURSOR MOVEMENT
.nf
h: move west
y: move north-west
k: move north
u: move north-east
l: move east
n: move south-east
j: move south
b: move south west
J: scroll south
K: scroll north
L: scroll east
H: scroll west
.fi
.SH COMMANDS
.TP
\'a\':
.B army report:
Gives army details & permits changing army status, merging 2 armies,
splitting armies, and disbanding armies.
.TP
\'c\':
.B administration:
Report on nation status and then change name, password,
add to combat bonus, or (if god) destroy a nation.
.TP
\'d\':
.B change display:
Change display mode. Numbers in gold screens... are
relative values of the materials. People are displayed
by hundreds as arabic digits and by thousands with roman
numerals.
.TP
\'f\':
.B fleet report:
Report on the status of your fleets.
.TP
\'g\':
.B group report:
Gives army details on current sector & permits changing army status,
merging 2 armies, splitting armies, and disbanding armies.
.TP
\'m\':
.B move unit:
move selected unit. The unit will stop when it runs out
of move points or runs into an army larger than it.
.TP
\'o\':
.B pick previous item:
allows you to select the previous army or navy in the
sector. Other commands will operate on that unit.
.TP
\'p\':
.B pick next item:
allows you to select the next army or navy in the
sector. Other commands will operate on that unit.
.TP
\'r\':
.B redesignate:
you can change habitable sectors you own to other
designations. Cities require 500+ people & Capitols
require cities. God can redesignate anything.
.TP
\'s\':
.B score:
print out a screen showing the scores.
.TP
\'t\':
.B transport:
unload or load a fleet with soldiers or civilians.
.TP
\'w\':
.B wizardry:
you may cast spell to allow flight, increase battle
performance or summon monsters if you have the ability.
.TP
\'?\':
.B help screen:
print out help text
.TP
\'B\':
.B budget :
ESTIMATE your nations budget statistics
.TP
\'C\':
.B construct:
If you have cash, you can build fortifications and
ships in your cities. Ships can only be built in cities
located on the water.
.TP
\'D\':
.B draft:
You may draft a quarter of the population of your
cities (those with more than a certain percent of
your population in it) if you have the gold. You
need 10 per man iron for this.
.TP
\'F\':
.B next fleet:
Move cursor to your next fleet
.TP
\'G\':
.B next army:
Move cursor to your next army
.TP
\'M\':
.B magic:
Prints your magic powers & offers you the option to
purchase more (cost doubles each power). Monster Power
gives you the chance to take over NPC nations.
.TP
\'N\':
.B newspaper:
Briefs you on world happenings. Note the News has 4 pages.
.TP
\'P\':
.B production:
ESTIMATE your nations production statistics
.TP
\'S\':
.B diplomacy:
Alloy you to see and alter your diplomatic status.
.TP
\'Q\':
.B quit:
Save your move and quit the game. Note there is no
means supported to quit without saving your moves.
.TP
\'R\':
.B read mail:
Read mail messages
.TP
\'W\':
.B write mail:
Write mail messages
.TP
\'Z\':
.B move people:
Civilians can move between two of your sectors at a cost
of 50 per civilian. Civilians move naturally in the update.
.SH FILES
/usr/games/lib/conquerdir/data default datafile for the running game
.SH MAILING LIST
I have established a mailing list to provide a location for discussion
of conquer, and for a place where I will bounce my ideas and test
patches off of people. If you would like to be added to the mailing
list, send mail to
.I conquer-news-request@bu-cs.bu.edu.
.SH BUGS
Probably lots, if you find any please mail them to either:
.br
.I adb@bu-cs.bu.edu
or
.I conquer-bugs@bu-cs.bu.edu.
.sp
1) Security is not as tight as it should be. People might be able to alter
the data of others nations... this is cheating and unacceptable.
.br
2) Naval battles may not work properly.
.br
3) NPC nations can not build navies or move over water. God should be
sure that all NPC nations have a minimum of 5 sectors to move to.
.br
4) Documentation is becoming too large. A better method for updating
it and reading it should be implemented. Some sections need sprucing
up.