This is a mod for World of Tanks to make development easier. When installed, it spawns server thread in background that listens for local TCP connection to provide REPL interface to BigWorld engine. This might be useful for trying how things work in BigWorld engine before you implement the functionality in a mod.
First, compile .py files to .pyc files using either build.cmd (for Windows users) or build.sh (Linux and Cygwin users)
Then, if you have XVM installed:
Copy __init__.pyc
and tcprepl.pyc
under
res_mods/0.8.11/scripts/client/gui/mods/replserver
(create the replserver-folder under mods-folder)
If you don't have XVM installed, then you should download xvm mod and at least copy following files from it to your res_mods
-folder:
scripts/client/gui/scaleform/locale/__init__.pyc
scripts/client/gui/mods/__init__.pyc
scripts/client/gui/mods/xpm.pyc
These files ensure that the mod loads correctly
Start the game. Hopefully the server starts
Two ways to connect: Using raw TCP-client or using client.py
You can connect to the server using basic TCP connection. You can use for
example netcat or PuTTY (with raw-mode) to start the connection. Use
localhost
as host and port 2222
for the connection. I think standard telnet
client also works for this
If you want autocomplete -feature (who doesn't?), then you should instead use client.py that comes with this mod. But before you start, you should get readline module working with Python. In Windows, easiest way to do this is install Cygwin (install at least python package). If you use a good OS, like Linux, then you don't need to install anything (if using any sensible distribution...)
To use client.py, just run python client.py
and it should automatically
connect. If not, then the server mod did not start for some reason.
Best way to try this is to start some replay and try different things when the game is running
> p 'hello'
'hello'
> import messenger
> gui = messenger.MessengerEntry.g_instance.gui
> gui.addClientMessage('hello gui', True) # try this when in battle
> import BigWorld
> p BigWorld.player().name # displays player nickname
'awesome-mod-creator'
> QUIT
Notes:
- To execute python code, just type it in the console
- If you type an expression, the evaluated result will get printed
- To echo something to client, use echo function that is visible to REPL
- If you use print to write something to STDOUT, it is written to python.log-file
- To stop the server, type
QUIT
- If you have problems, see what's in python.log file that's created in WOT directory