From 67e6c48393d357c6191a6d4bd0f07f487ed16898 Mon Sep 17 00:00:00 2001 From: Sicheng Jia Date: Wed, 17 Apr 2024 20:08:29 -0400 Subject: [PATCH] Update [ghstack-poisoned] --- backends/vulkan/README.md | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/backends/vulkan/README.md b/backends/vulkan/README.md index 0f47b5b39c..bc5a674970 100644 --- a/backends/vulkan/README.md +++ b/backends/vulkan/README.md @@ -14,7 +14,7 @@ are subject to change. ## What is Vulkan? Vulkan is a low-level GPU API specification developed as a successor to OpenGL. -It is designed to offer developers a more explicit control over GPUs compared to +It is designed to offer developers more explicit control over GPUs compared to previous specifications in order to reduce overhead and maximize the capabilities of the modern graphics hardware. @@ -30,8 +30,7 @@ come with a built-in library of performant compute kernels. The ExecuTorch Vulkan Delegate is a wrapper around a standalone runtime known as the **Vulkan Compute Library**. The aim of the Vulkan Compute Library is to -provide GPU implementations for PyTorch operators via GLSL compute shaders to be -executed using Vulkan. +provide GPU implementations for PyTorch operators via GLSL compute shaders. The Vulkan Compute Library is a fork/iteration of the [PyTorch Vulkan Backend](https://pytorch.org/tutorials/prototype/vulkan_workflow.html). The core components of the PyTorch Vulkan backend were forked into ExecuTorch