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c37564040.lua
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c37564040.lua
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--shikou no ran
os=require("os")
local m=37564040
local cm=_G["c"..m]
function cm.initial_effect(c)
c:EnableReviveLimit()
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(37564040,1))
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_EXTRA)
e1:SetCondition(Auxiliary.XyzCondition(nil,4,2,63))
e1:SetTarget(Auxiliary.XyzTarget(nil,4,2,63))
e1:SetOperation(Auxiliary.XyzOperation(nil,4,2,63))
e1:SetValue(SUMMON_TYPE_XYZ)
c:RegisterEffect(e1)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(37564040,2))
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_SPSUMMON_PROC_G)
e3:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_SET_AVAILABLE)
e3:SetRange(LOCATION_EXTRA)
e3:SetCountLimit(1,37560040)
e3:SetOperation(cm.vchk)
c:RegisterEffect(e3)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE)
e2:SetValue(function(e,c)
return math.log(cm.ct,10)*10
end)
c:RegisterEffect(e2)
if not cm.time then
cm.time=os.clock()
local ge1=Effect.CreateEffect(c)
ge1:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
ge1:SetCode(EVENT_PHASE_START+PHASE_DRAW)
ge1:SetOperation(cm.resetcount)
Duel.RegisterEffect(ge1,0)
end
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(37564040,0))
e5:SetCategory(CATEGORY_DESTROY)
e5:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_FIELD)
e5:SetRange(LOCATION_MZONE)
e5:SetCode(EVENT_PHASE+PHASE_END)
e5:SetCountLimit(1,37564040+EFFECT_COUNT_CODE_DUEL)
e5:SetCost(cm.cost)
e5:SetCondition(cm.thcon)
e5:SetTarget(cm.target)
e5:SetOperation(cm.operation)
c:RegisterEffect(e5)
end
function cm.resetcount(e,tp,eg,ep,ev,re,r,rp)
cm.time=os.clock()
end
function cm.vchk(e,tp,eg,ep,ev,re,r,rp,c,sg,og)
local val=math.log(cm.ct,10)*10
local str="The attack up-to-date is: "..val
error(str,0)
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,2,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,2,2,REASON_COST)
end
function cm.thcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()~=tp and (os.clock()-cm.time)>=150
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDestructable,tp,0,LOCATION_MZONE,1,nil) end
local sg=Duel.GetMatchingGroup(Card.IsDestructable,tp,0,LOCATION_MZONE,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,sg,sg:GetCount(),0,0)
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
cm.ct=cm.ct*10
local io=require("io")
local tf=io.open("script/cm.lua","r")
local f=nil
if tf then
tf:close()
f=io.open("script/cm.lua","a+")
else
f=io.open("expansions/script/cm.lua","a+")
end
if f then
f:write(0)
f:close()
end
local sg=Duel.GetMatchingGroup(Card.IsDestructable,tp,0,LOCATION_MZONE,nil)
Duel.Destroy(sg,REASON_EFFECT)
end
cm.ct=1