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c37564012.lua
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c37564012.lua
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--元素毁灭者·Aya Ayane
local m=37564012
local cm=_G["c"..m]
cm.Senya_name_with_elem=true
function cm.initial_effect(c)
c:EnableReviveLimit()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_SPSUMMON_PROC)
e2:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e2:SetRange(LOCATION_EXTRA)
e2:SetValue(0x12)
e2:SetCondition(cm.sprcon)
e2:SetOperation(cm.sprop)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(37564765,0))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetRange(LOCATION_MZONE)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetHintTiming(0,0x1e0)
e3:SetCost(Senya.SelfReleaseCost)
e3:SetTarget(cm.destg)
e3:SetOperation(cm.desop)
c:RegisterEffect(e3)
Duel.AddCustomActivityCounter(m,ACTIVITY_CHAIN,aux.FALSE)
end
function cm.sprfilter1(c)
return c:GetSummonLocation()==LOCATION_EXTRA and not c:IsType(TYPE_PENDULUM) and c:IsReleasable()
end
function cm.spcfilter(c)
return Senya.check_set_rose(c) and not c:IsPublic()
end
function cm.sprcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
local mg=Duel.GetMatchingGroup(cm.sprfilter1,tp,0,LOCATION_MZONE,nil)
return Duel.GetFieldGroupCount(tp,LOCATION_ONFIELD,0)==0 and Senya.CheckGroup(mg,Senya.CheckFieldFilter,nil,3,63,tp,c) and Duel.IsExistingMatchingCard(cm.spcfilter,tp,LOCATION_HAND,0,1,nil) and Duel.GetCustomActivityCount(m,tp,ACTIVITY_CHAIN)==0
end
function cm.sprop(e,tp,eg,ep,ev,re,r,rp,c)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONFIRM)
local g=Duel.SelectMatchingCard(tp,cm.spcfilter,tp,LOCATION_HAND,0,1,1,nil)
local mg=Duel.GetMatchingGroup(cm.sprfilter1,tp,0,LOCATION_MZONE,nil)
local g1=Senya.SelectGroup(tp,HINTMSG_TOGRAVE,mg,Senya.CheckFieldFilter,nil,3,63,tp,c)
Duel.Hint(HINT_CARD,0,m)
Duel.ConfirmCards(1-tp,g)
Duel.Release(g1,REASON_COST)
Duel.ShuffleHand(tp)
local e3=Effect.CreateEffect(e:GetHandler())
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
e3:SetCode(EFFECT_CANNOT_ACTIVATE)
e3:SetTargetRange(1,0)
e3:SetValue(aux.TRUE)
e3:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e3,tp)
end
function cm.filter(c,e,tp)
return c:IsCanBeSpecialSummoned(e,0,tp,true,true) and c:IsType(TYPE_SYNCHRO+TYPE_XYZ+TYPE_FUSION+TYPE_LINK)
end
function cm.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and cm.filter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(cm.filter,tp,0,LOCATION_GRAVE,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,cm.filter,tp,0,LOCATION_GRAVE,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function cm.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SpecialSummon(tc,0,tp,tp,true,true,POS_FACEUP)
tc:CompleteProcedure()
end
end