-
Notifications
You must be signed in to change notification settings - Fork 209
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
FisheyeGL and WebGLDistort modules do not work with GIFs #1470
Comments
My responsibility but if someone else wants to work on this, they can. |
I too would be looking into the same. |
It's not very difficult but debugging can be an issue. |
As extraManipulation is being called multiple times should I put the code inside extraManipulation to make it work for all the frames of gif? |
I think that should do. But these modules weirdly manipulate the pixels. Have a look at the code. It isn't as simple as it sounds. Should we do a collab here? |
Sounds cool |
Please describe the problem (or idea)
WebGLDistort and FisheyeGL modules which use canvas, currently only manipulate the first frame of the GIF and output a still image.
These modules do not use
pixelManipulation
.Please show us where to look
https://beta.sequencer.publiclab.org
What's your PublicLab.org username?
Browser, version, and operating system
Thank you!
Your help makes Public Lab better! We deeply appreciate your helping refine and improve this site.
To learn how to write really great issues, which increases the chances they'll be resolved, see:
https://publiclab.org/wiki/developers#Contributing+for+non-coders
The text was updated successfully, but these errors were encountered: