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Raminiel doesn't patrol or wait and halts if PC talks to it #292

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topaz-bot opened this issue Jan 8, 2020 · 2 comments
Open
2 tasks done

Raminiel doesn't patrol or wait and halts if PC talks to it #292

topaz-bot opened this issue Jan 8, 2020 · 2 comments
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bug Something isn't working

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Issue by kaincenteno
Monday May 13, 2019 at 01:35 GMT
Originally opened as DarkstarProject/darkstar - Issue 6007


I have:

  • searched existing issues (http://github.com/darkstarproject/darkstar - Issue ) to see if the issue I am posting has already been addressed or opened by another contributor
  • checked the commit log to see if my issue has been resolved since my server was last updated

Client Version (type /ver in game) :
30190430_0

Source Branch (master/stable) :
master

Additional Information (Steps to reproduce/Expected behavior) :
oldschool.dspt.info
Just pop into the location on a fresh boot up server to see him walk to his final destination. Once he reaches {-139.296539, -2.000000, 16.786556} he won't move anymore. He is supposed to stop at {-14.421194, 1.700000, -29.379389} and {-140.205811, -2.000000, 15.668728} infront of another NPC but he ignores the npc:wait()

There's also no text showing thanking for the delivery.

Video of him getting stuck after talking to him:
https://drive.google.com/file/d/1GjY_nxxctt2ZzrHcEZBtpy31Bsdpu9dS/view?usp=sharing

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Comment by Cryptexx
Monday May 13, 2019 at 05:42 GMT


I've noticed it, too; with this NPC and others. Considering how convoluted the path scripts are now, it's difficult to troubleshoot. I usually just make my own path scripts to get away from it.

@project-topaz project-topaz added the bug Something isn't working label Jan 8, 2020
@59blargedy
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related to issue #319

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