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blu spell pincone bomb has no spell script may be others like it #269

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topaz-bot opened this issue Jan 8, 2020 · 5 comments
Open
1 task done

blu spell pincone bomb has no spell script may be others like it #269

topaz-bot opened this issue Jan 8, 2020 · 5 comments
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feature New feature or request focus Related to a current project focus

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Issue by ziaxe427
Tuesday Mar 26, 2019 at 17:34 GMT
Originally opened as DarkstarProject/darkstar - Issue 5810


I have:

  • checked the commit log to see if my issue has been resolved since my server was last updated

Client Version (type /ver in game) :
version 30190305_8

Source Branch (master/stable) :
dont know what this is first time posting an issue lol

Additional Information (Steps to reproduce/Expected behavior) :
i did this on the dsp oldschool server where i am currently lvling blu wheneveri go to cast pinecone bomb at an enemy it cause ziaxe cannot cast or something like that.

also on a side note i cant confirm if this is a bug or an issue or not but sometimes blu spells do 0 dmg for no reason on eenemys of any lvl and other times will do dmg. i cant confirm if this is an issue or an intended fature lol im new to this game so yea lol.

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Comment by whasf
Tuesday Mar 26, 2019 at 18:02 GMT


A missing script isn't a bug, it's just not implemented.

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Comment by zynjec
Thursday Mar 28, 2019 at 00:13 GMT


Just because it's not implemented doesn't mean there can't be an issue, it's not exclusively for bugs.

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Comment by TeoTwawki
Thursday Mar 28, 2019 at 00:30 GMT


if I recall correctly nobody has tackled the prob of it trying to apply its damage after it applies the sleep effect without giving up partway into the attempt yet.

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Comment by helixhamin
Saturday Mar 30, 2019 at 16:06 GMT


Can you just apply the damage then apply sleep after to get around that issue?

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Comment by TeoTwawki
Saturday Mar 30, 2019 at 20:24 GMT


The issue of effects getting removed by the damage exists precisely because you don’t have that ability in scripts - the damage happens at the end. We need to refactor how these work to let you do that.

We had this is ws's too. Even if you have the dmg call then the effect call, the core processed the 2nd last.

@project-topaz project-topaz added the feature New feature or request label Jan 8, 2020
@ghost ghost added the focus Related to a current project focus label Mar 19, 2020
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