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TO-DO.adoc

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TO-DO of Back to the minefield

  • Make the replay control keys configurable.

  • Reduce number of loop index variables.

  • Fix color of the status bar texts.

  • Reorganize the code for speed: move the main game loop to the top.

  • Put two mines at two random entries of the nest. The original game put one at a fixed entry. Better yet, anywhere inside the nest.

  • Put Bill anywhere inside the nest, not always at the center.

  • Rewrite the rescue effect.

  • Don’t delete the status bar when preparing the next level.

  • Let the language be changed on during the game.

  • Make beep also after a valid key menu.

  • Do the saluting also at the end of the replay?

  • Make drawing faster by replacing UDG string variables with literal strings.

  • Display the key in the replay of level 6.

  • Add "any other key to return" to instructions and credits.

  • Replace flowers with cans, bottles, etc. Increase the score when they are collected.

  • Allow negative scores, but display zero as minimun.