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The version 2.0-beta1 of the library doesn't seem to work in Windows 10, version 1709. When loading the Getting Started Capture example (tried also LivePockey) even the 2 connected camera's (build in and UVC Webcam) are not shown (it doesn't even list the camera's in the console).
I've tested the camera's with VLC (Open Capture Device > USB Video Device).
The current release (1.01) works (although it throws red GStreamer warnings).
The strange thing is that I had version 2.0 working one time (before the update I think in version 16..), it showed the 2 camera's (not the whole list with resolutions like in the 1.01 version) and I could capture it.
I run Processing 3.3.6.
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On OSX the library seems to work good. I can access even the MPJEG (or is it H264) streams on high resolution (1600*1200 at 30fps) with the Logitech Quickcam Pro 9000 for Mac.
The text was updated successfully, but these errors were encountered:
I've found by accident a workflow how to make it work, however there is certainly something wrong. - I do "Export Application..." and I export it for Windows.
Wait till the export is finished.
I run the Sketch again by pressing the play button (so I don't run the exported applications).
Then the camera capture works and keeps working (starting and stopping the sketch multiple times).
However when I restart Windows and run the sketch again it won't work (even if the exported applications are present). Only when do the above steps again I can make it work.
@codeanticode Sorry I don't have access to a windows10 system. I'll keep this in my action list, but I think I can start testing it earliest in September.
I have been testing the latest version of the video library with GStreamer 1.16.0 on Windows, using several different webcams, and so far is working well. I will close this issue, but feel free to comment if you find any problems with camera capture. The last beta before the stable release will be available for download shortly.
The version 2.0-beta1 of the library doesn't seem to work in Windows 10, version 1709. When loading the Getting Started Capture example (tried also LivePockey) even the 2 connected camera's (build in and UVC Webcam) are not shown (it doesn't even list the camera's in the console).
I've tested the camera's with VLC (Open Capture Device > USB Video Device).
The current release (1.01) works (although it throws red GStreamer warnings).
I know that Microsoft messed with camera support in the Win10 Anniversary Edition and I did several checks related to that (https://www.drivethelife.com/windows-10/fix-laptop-camera-not-working-windows-10.html). I have to say that Processing doesn't show up in Apps that should be allowed to check the camera.
The strange thing is that I had version 2.0 working one time (before the update I think in version 16..), it showed the 2 camera's (not the whole list with resolutions like in the 1.01 version) and I could capture it.
I run Processing 3.3.6.
--
On OSX the library seems to work good. I can access even the MPJEG (or is it H264) streams on high resolution (1600*1200 at 30fps) with the Logitech Quickcam Pro 9000 for Mac.
The text was updated successfully, but these errors were encountered: