A B C D E F G H I J L N O P R S T V W All Classes All Packages
A
-- add(float) - Method in class processing.sound.BrownNoise
+- add(float) - Method in class processing.sound.BrownNoise
-
Offset the output of this generator by a fixed value
-- add(float) - Method in class processing.sound.PinkNoise
+- add(float) - Method in class processing.sound.PinkNoise
-
Offset the output of this generator by a fixed value
-- add(float) - Method in class processing.sound.Pulse
+- add(float) - Method in class processing.sound.Pulse
-
Offset the output of this generator by given value
-- add(float) - Method in class processing.sound.SawOsc
+- add(float) - Method in class processing.sound.SawOsc
-
Offset the output of this generator by given value
-- add(float) - Method in class processing.sound.SinOsc
+- add(float) - Method in class processing.sound.SinOsc
-
Offset the output of this generator by given value
-- add(float) - Method in class processing.sound.SoundObject
+- add(float) - Method in class processing.sound.SoundObject
-
Offset the output of this generator by given value
-- add(float) - Method in class processing.sound.SqrOsc
+- add(float) - Method in class processing.sound.SqrOsc
-
Offset the output of this generator by given value
-- add(float) - Method in class processing.sound.TriOsc
+- add(float) - Method in class processing.sound.TriOsc
-
Offset the output of this generator by given value
-- add(float) - Method in class processing.sound.WhiteNoise
+- add(float) - Method in class processing.sound.WhiteNoise
-
Offset the output of this generator by a fixed value
-- amp(float) - Method in class processing.sound.AudioSample
+- amp(float) - Method in class processing.sound.AudioSample
-
Change the amplitude/volume of this audiosample.
-- amp(float) - Method in class processing.sound.BrownNoise
+- amp(float) - Method in class processing.sound.BrownNoise
-
Change the amplitude/volume of this sound.
-- amp(float) - Method in class processing.sound.PinkNoise
+- amp(float) - Method in class processing.sound.PinkNoise
-
Change the amplitude/volume of this sound.
-- amp(float) - Method in class processing.sound.Pulse
+- amp(float) - Method in class processing.sound.Pulse
-
Change the amplitude/volume of this sound.
-- amp(float) - Method in class processing.sound.SawOsc
+- amp(float) - Method in class processing.sound.SawOsc
-
Change the amplitude/volume of this sound.
-- amp(float) - Method in class processing.sound.SinOsc
+- amp(float) - Method in class processing.sound.SinOsc
-
Change the amplitude/volume of this sound.
-- amp(float) - Method in class processing.sound.SoundFile
+- amp(float) - Method in class processing.sound.SoundFile
-
Change the amplitude/volume of this audiosample.
-- amp(float) - Method in class processing.sound.SoundObject
+- amp(float) - Method in class processing.sound.SoundObject
-
Change the amplitude/volume of this sound.
-- amp(float) - Method in class processing.sound.SqrOsc
+- amp(float) - Method in class processing.sound.SqrOsc
-
Change the amplitude/volume of this sound.
-- amp(float) - Method in class processing.sound.TriOsc
+- amp(float) - Method in class processing.sound.TriOsc
-
Change the amplitude/volume of this sound.
-- amp(float) - Method in class processing.sound.WhiteNoise
+- amp(float) - Method in class processing.sound.WhiteNoise
-
Change the amplitude/volume of this sound.
@@ -180,27 +155,27 @@ A
-
This is a volume analyzer.
-- Amplitude(PApplet) - Constructor for class processing.sound.Amplitude
+- Amplitude(PApplet) - Constructor for class processing.sound.Amplitude
-
-- analyze() - Method in class processing.sound.Amplitude
+- analyze() - Method in class processing.sound.Amplitude
-
Queries a value from the analyzer and returns a float between 0.
-- analyze() - Method in class processing.sound.FFT
+- analyze() - Method in class processing.sound.FFT
-
Calculates the current frequency spectrum from the input source, writes it
into this FFT's `spectrum` array, and returns it.
-- analyze() - Method in class processing.sound.Waveform
+- analyze() - Method in class processing.sound.Waveform
-
Gets the content of the current audiobuffer from the input source, writes it
into this Waveform's `data` array, and returns it.
-- analyze(float[]) - Method in class processing.sound.FFT
+- analyze(float[]) - Method in class processing.sound.FFT
-
Calculates the current frequency spectrum from the input source.
-- analyze(float[]) - Method in class processing.sound.Waveform
+- analyze(float[]) - Method in class processing.sound.Waveform
-
Gets the content of the current audiobuffer from the input source.
@@ -209,47 +184,49 @@ A
AndroidPermissionException is thrown when trying to create an AudioIn on
Android when you have not granted the required RECORD_AUDIO permission.
-- AndroidPermissionException(String) - Constructor for exception processing.sound.AndroidPermissionException
+- AndroidPermissionException(String) - Constructor for exception processing.sound.AndroidPermissionException
-
- AudioDevice - Class in processing.sound
-
-
Deprecated.
+Deprecated.
-- AudioDevice(PApplet, int, int) - Constructor for class processing.sound.AudioDevice
+- AudioDevice(PApplet, int, int) - Constructor for class processing.sound.AudioDevice
-
-
Deprecated.
+Deprecated.
- AudioIn - Class in processing.sound
-
AudioIn lets you grab the audio input from your sound card.
-- AudioIn(PApplet) - Constructor for class processing.sound.AudioIn
+- AudioIn(PApplet) - Constructor for class processing.sound.AudioIn
-
-- AudioIn(PApplet, int) - Constructor for class processing.sound.AudioIn
+- AudioIn(PApplet, int) - Constructor for class processing.sound.AudioIn
-
- AudioSample - Class in processing.sound
-
This class allows you low-level access to an audio buffer to create, access,
manipulate and play back sound samples.
-- AudioSample(PApplet, float[]) - Constructor for class processing.sound.AudioSample
+- AudioSample(PApplet, float[]) - Constructor for class processing.sound.AudioSample
-
-- AudioSample(PApplet, float[], boolean) - Constructor for class processing.sound.AudioSample
+- AudioSample(PApplet, float[], boolean) - Constructor for class processing.sound.AudioSample
-
-- AudioSample(PApplet, float[], boolean, int) - Constructor for class processing.sound.AudioSample
+- AudioSample(PApplet, float[], boolean, int) - Constructor for class processing.sound.AudioSample
-
-- AudioSample(PApplet, float[], int) - Constructor for class processing.sound.AudioSample
+- AudioSample(PApplet, float[], int) - Constructor for class processing.sound.AudioSample
-
-- AudioSample(PApplet, int) - Constructor for class processing.sound.AudioSample
+- AudioSample(PApplet, int) - Constructor for class processing.sound.AudioSample
-
-- AudioSample(PApplet, int, boolean) - Constructor for class processing.sound.AudioSample
+- AudioSample(PApplet, int, boolean) - Constructor for class processing.sound.AudioSample
-
-- AudioSample(PApplet, int, boolean, int) - Constructor for class processing.sound.AudioSample
+- AudioSample(PApplet, int, boolean, int) - Constructor for class processing.sound.AudioSample
-
Allocate a new audiosample buffer with the given number of frames.
+- AudioSample(PApplet, int, int) - Constructor for class processing.sound.AudioSample
+-
-
+
B
@@ -258,51 +235,65 @@
B
This is a band pass filter.
-
BandPass(PApplet) - Constructor for class processing.sound.BandPass
+
BandPass(PApplet) - Constructor for class processing.sound.BandPass
+
+
BeatDetector - Class in processing.sound
+
+The BeatDetector analyzer looks for spikes in the energy of an audio signal
+ which are often associated with rhythmic musical beats and can be used to trigger a
+ response whenever the incoming audio signal pulses.
+
+
BeatDetector(PApplet) - Constructor for class processing.sound.BeatDetector
+
+
BeatDetector.BeatDetectorUGen - Class in processing.sound
+
+
BeatDetectorUGen() - Constructor for class processing.sound.BeatDetector.BeatDetectorUGen
BrownNoise - Class in processing.sound
This is a brown noise generator.
-
BrownNoise(PApplet) - Constructor for class processing.sound.BrownNoise
+
BrownNoise(PApplet) - Constructor for class processing.sound.BrownNoise
-
bw(float) - Method in class processing.sound.BandPass
+
bw(float) - Method in class processing.sound.BandPass
Set the bandwidth for the filter.
-
+
C
-- channels() - Method in class processing.sound.AudioSample
+- channels() - Method in class processing.sound.AudioSample
-
Returns the number of channels in the audiosample.
-- channels() - Method in class processing.sound.SoundFile
+- channels() - Method in class processing.sound.SoundFile
-
Returns the number of channels of the soundfile.
-- cue(float) - Method in class processing.sound.AudioSample
+- cue(float) - Method in class processing.sound.AudioSample
-
Cues the playhead to a fixed position in the audiosample.
-- cue(float) - Method in class processing.sound.SoundFile
+- cue(float) - Method in class processing.sound.SoundFile
-
Cues the playhead to a fixed position in the soundfile.
-- cueFrame(int) - Method in class processing.sound.AudioSample
+- cueFrame(int) - Method in class processing.sound.AudioSample
-
Cues the playhead to a fixed position in the audiosample.
+- current - Variable in class processing.sound.BeatDetector.BeatDetectorUGen
+-
-
+
D
-- damp(float) - Method in class processing.sound.Reverb
+- damp(float) - Method in class processing.sound.Reverb
-
Change the damping of the reverb effect
@@ -312,18 +303,18 @@ D
-
This is a simple delay effect.
-- Delay(PApplet) - Constructor for class processing.sound.Delay
+- Delay(PApplet) - Constructor for class processing.sound.Delay
-
-- duration() - Method in class processing.sound.AudioSample
+- duration() - Method in class processing.sound.AudioSample
-
Returns the duration of the audiosample in seconds.
-- duration() - Method in class processing.sound.SoundFile
+- duration() - Method in class processing.sound.SoundFile
-
Returns the duration of the soundfile in seconds.
-
+
E
@@ -336,15 +327,15 @@
E
This is an ASR (Attack Sustain Release) Envelope Generator
-
Env(PApplet) - Constructor for class processing.sound.Env
+
Env(PApplet) - Constructor for class processing.sound.Env
-
+
F
-- feedback(float) - Method in class processing.sound.Delay
+- feedback(float) - Method in class processing.sound.Delay
-
Change the feedback of the delay effect.
@@ -352,56 +343,78 @@ F
-
This is a Fast Fourier Transform (FFT) analyzer.
-- FFT(PApplet) - Constructor for class processing.sound.FFT
+- FFT(PApplet) - Constructor for class processing.sound.FFT
-
-- FFT(PApplet, int) - Constructor for class processing.sound.FFT
+- FFT(PApplet, int) - Constructor for class processing.sound.FFT
-
-- frames() - Method in class processing.sound.AudioSample
+- frames() - Method in class processing.sound.AudioSample
-
Returns the number of frames of the audiosample.
-- frames() - Method in class processing.sound.SoundFile
+- frames() - Method in class processing.sound.SoundFile
-
Returns the number of frames of this soundfile.
-- freq(float) - Method in class processing.sound.BandPass
+- freq(float) - Method in class processing.sound.BandPass
-
Set the cutoff frequency for the filter
-- freq(float) - Method in class processing.sound.HighPass
+- freq(float) - Method in class processing.sound.HighPass
-
Set the cut off frequency for the filter
-- freq(float) - Method in class processing.sound.LowPass
+- freq(float) - Method in class processing.sound.LowPass
-
Set the cut off frequency for the filter
-- freq(float) - Method in class processing.sound.Oscillator
+- freq(float) - Method in class processing.sound.Oscillator
-
Set the frequency of the oscillator in Hz.
-- freq(float) - Method in class processing.sound.Pulse
+- freq(float) - Method in class processing.sound.Pulse
-
Set the frequency of the oscillator in Hz.
-- freq(float) - Method in class processing.sound.SawOsc
+- freq(float) - Method in class processing.sound.SawOsc
-
Set the frequency of the oscillator in Hz.
-- freq(float) - Method in class processing.sound.SinOsc
+- freq(float) - Method in class processing.sound.SinOsc
-
Set the frequency of the oscillator in Hz.
-- freq(float) - Method in class processing.sound.SqrOsc
+- freq(float) - Method in class processing.sound.SqrOsc
-
Set the frequency of the oscillator in Hz.
-- freq(float) - Method in class processing.sound.TriOsc
+- freq(float) - Method in class processing.sound.TriOsc
-
Set the frequency of the oscillator in Hz.
-
+
+
+
+
G
+
+- generate(int, int) - Method in class processing.sound.BeatDetector.BeatDetectorUGen
+-
+- getBeatBuffer() - Method in class processing.sound.BeatDetector.BeatDetectorUGen
+-
+- getBeatBuffer() - Method in class processing.sound.BeatDetector
+-
+- getDeltaBuffer() - Method in class processing.sound.BeatDetector.BeatDetectorUGen
+-
+- getEnergyBuffer() - Method in class processing.sound.BeatDetector.BeatDetectorUGen
+-
+- getEnergyBuffer() - Method in class processing.sound.BeatDetector
+-
+- getEnergyCursor() - Method in class processing.sound.BeatDetector.BeatDetectorUGen
+-
+- getEnergyCursor() - Method in class processing.sound.BeatDetector
+-
+
+
H
@@ -410,93 +423,99 @@
H
This is a high pass filter
-
HighPass(PApplet) - Constructor for class processing.sound.HighPass
+
HighPass(PApplet) - Constructor for class processing.sound.HighPass
-
+
I
-- input(SoundObject) - Method in class processing.sound.Amplitude
--
-
Define the audio input for the analyzer.
-
-- input(SoundObject) - Method in class processing.sound.FFT
+- input - Variable in class processing.sound.BeatDetector.BeatDetectorUGen
+-
+- input(SoundObject) - Method in class processing.sound.Amplitude
-
Define the audio input for the analyzer.
-- input(SoundObject) - Method in class processing.sound.Waveform
+- input(SoundObject) - Method in class processing.sound.Waveform
-
Define the audio input for the analyzer.
-- inputDevice(int) - Method in class processing.sound.Sound
+- inputDevice(int) - Method in class processing.sound.Sound
-
Choose the device (sound card) which should be used for grabbing audio input
using AudioIn.
-- isPlaying() - Method in class processing.sound.SoundFile
+- isBeat() - Method in class processing.sound.BeatDetector
+-
+
Returns whether or not the current moment of audio contains a beat or not.
+
+- isPlaying() - Method in class processing.sound.AudioSample
+-
+
Check whether this audiosample is currently playing.
+
+- isPlaying() - Method in class processing.sound.SoundFile
-
Check whether this soundfile is currently playing.
-- isPlaying() - Method in class processing.sound.SoundObject
+- isPlaying() - Method in class processing.sound.SoundObject
-
Check if this sound object is currently playing.
-- isProcessing() - Method in class processing.sound.Effect
+- isProcessing() - Method in class processing.sound.Effect
-
Get information on whether this effect is currently active.
-
+
J
-- jump(float) - Method in class processing.sound.AudioSample
+- jump(float) - Method in class processing.sound.AudioSample
-
Jump to a specific position in the audiosample without interrupting playback.
-- jump(float) - Method in class processing.sound.SoundFile
+- jump(float) - Method in class processing.sound.SoundFile
-
Jump to a specific position in the soundfile while continuing to play.
-- jumpFrame(int) - Method in class processing.sound.AudioSample
+- jumpFrame(int) - Method in class processing.sound.AudioSample
-
Jump to a specific position in the audiosample without interrupting playback.
-
+
L
-- list() - Static method in class processing.sound.Sound
+- list() - Static method in class processing.sound.Sound
-
Print and return information on available audio devices and their number of
input/output channels.
-- loop() - Method in class processing.sound.AudioSample
+- loop() - Method in class processing.sound.AudioSample
-
-- loop() - Method in class processing.sound.SoundFile
+- loop() - Method in class processing.sound.SoundFile
-
-- loop(float) - Method in class processing.sound.AudioSample
+- loop(float) - Method in class processing.sound.AudioSample
-
-- loop(float) - Method in class processing.sound.SoundFile
+- loop(float) - Method in class processing.sound.SoundFile
-
-- loop(float, float) - Method in class processing.sound.AudioSample
+- loop(float, float) - Method in class processing.sound.AudioSample
-
-- loop(float, float) - Method in class processing.sound.SoundFile
+- loop(float, float) - Method in class processing.sound.SoundFile
-
-- loop(float, float, float) - Method in class processing.sound.AudioSample
+- loop(float, float, float) - Method in class processing.sound.AudioSample
-
-- loop(float, float, float) - Method in class processing.sound.SoundFile
+- loop(float, float, float) - Method in class processing.sound.SoundFile
-
-- loop(float, float, float, float) - Method in class processing.sound.AudioSample
+- loop(float, float, float, float) - Method in class processing.sound.AudioSample
-
Starts playback which loops from the beginning to the end of the sample.
-- loop(float, float, float, float) - Method in class processing.sound.SoundFile
+- loop(float, float, float, float) - Method in class processing.sound.SoundFile
-
Starts playback which will loop at the end of the soundfile.
@@ -504,10 +523,10 @@ L
-
This is a low pass filter
-- LowPass(PApplet) - Constructor for class processing.sound.LowPass
+- LowPass(PApplet) - Constructor for class processing.sound.LowPass
-
-
+
N
@@ -517,7 +536,7 @@
N
For advanced users: common superclass of all noise generators
-
+
O
@@ -526,71 +545,73 @@
O
For advanced users: common superclass of all oscillator sound sources
-
outputDevice(int) - Method in class processing.sound.Sound
+
output - Variable in class processing.sound.BeatDetector.BeatDetectorUGen
+
+
outputDevice(int) - Method in class processing.sound.Sound
Choose the device (sound card) which the Sound library's audio output should
be sent to.
-
+
P
-- pan(float) - Method in class processing.sound.AudioSample
+- pan(float) - Method in class processing.sound.AudioSample
-
Move the sound in a stereo panorama.
-- pan(float) - Method in class processing.sound.BrownNoise
+- pan(float) - Method in class processing.sound.BrownNoise
-
Move the sound in a stereo panorama.
-- pan(float) - Method in class processing.sound.PinkNoise
+- pan(float) - Method in class processing.sound.PinkNoise
-
Move the sound in a stereo panorama.
-- pan(float) - Method in class processing.sound.Pulse
+- pan(float) - Method in class processing.sound.Pulse
-
Move the sound in a stereo panorama.
-- pan(float) - Method in class processing.sound.SawOsc
+- pan(float) - Method in class processing.sound.SawOsc
-
Move the sound in a stereo panorama.
-- pan(float) - Method in class processing.sound.SinOsc
+- pan(float) - Method in class processing.sound.SinOsc
-
Move the sound in a stereo panorama.
-- pan(float) - Method in class processing.sound.SoundFile
+- pan(float) - Method in class processing.sound.SoundFile
-
Move the sound in a stereo panorama.
-- pan(float) - Method in class processing.sound.SoundObject
+- pan(float) - Method in class processing.sound.SoundObject
-
Move the sound in a stereo panorama.
-- pan(float) - Method in class processing.sound.SqrOsc
+- pan(float) - Method in class processing.sound.SqrOsc
-
Move the sound in a stereo panorama.
-- pan(float) - Method in class processing.sound.TriOsc
+- pan(float) - Method in class processing.sound.TriOsc
-
Move the sound in a stereo panorama.
-- pan(float) - Method in class processing.sound.WhiteNoise
+- pan(float) - Method in class processing.sound.WhiteNoise
-
Move the sound in a stereo panorama.
-- pause() - Method in class processing.sound.AudioSample
+- pause() - Method in class processing.sound.AudioSample
-
Stop the playback of the sample, but cue it to the current position.
-- pause() - Method in class processing.sound.SoundFile
+- pause() - Method in class processing.sound.SoundFile
-
Stop the playback of the file, but cue it to the current position so that the
next call to play() will continue playing where it left off.
-- percent() - Method in class processing.sound.AudioSample
+- percent() - Method in class processing.sound.AudioSample
-
Get current sound file playback position in percent.
@@ -598,220 +619,226 @@ P
-
This is a pink noise generator.
-- PinkNoise(PApplet) - Constructor for class processing.sound.PinkNoise
+- PinkNoise(PApplet) - Constructor for class processing.sound.PinkNoise
-
-- play() - Method in class processing.sound.AudioIn
+- play() - Method in class processing.sound.AudioIn
-
-- play() - Method in class processing.sound.AudioSample
+- play() - Method in class processing.sound.AudioSample
-
-- play() - Method in class processing.sound.BrownNoise
+- play() - Method in class processing.sound.BrownNoise
-
-- play() - Method in class processing.sound.Oscillator
+- play() - Method in class processing.sound.Oscillator
-
Starts the oscillator
-- play() - Method in class processing.sound.PinkNoise
+- play() - Method in class processing.sound.PinkNoise
-
-- play() - Method in class processing.sound.Pulse
+- play() - Method in class processing.sound.Pulse
-
-- play() - Method in class processing.sound.SawOsc
+- play() - Method in class processing.sound.SawOsc
-
-- play() - Method in class processing.sound.SinOsc
+- play() - Method in class processing.sound.SinOsc
-
-- play() - Method in class processing.sound.SoundFile
+- play() - Method in class processing.sound.SoundFile
-
-- play() - Method in class processing.sound.SoundObject
+- play() - Method in class processing.sound.SoundObject
-
Start the generator
-- play() - Method in class processing.sound.SqrOsc
+- play() - Method in class processing.sound.SqrOsc
-
-- play() - Method in class processing.sound.TriOsc
+- play() - Method in class processing.sound.TriOsc
-
-- play() - Method in class processing.sound.WhiteNoise
+- play() - Method in class processing.sound.WhiteNoise
-
-- play(float) - Method in class processing.sound.AudioIn
+- play(float) - Method in class processing.sound.AudioIn
-
-- play(float) - Method in class processing.sound.AudioSample
+- play(float) - Method in class processing.sound.AudioSample
-
-- play(float) - Method in class processing.sound.BrownNoise
+- play(float) - Method in class processing.sound.BrownNoise
-
-- play(float) - Method in class processing.sound.Noise
+- play(float) - Method in class processing.sound.Noise
-
-- play(float) - Method in class processing.sound.PinkNoise
+- play(float) - Method in class processing.sound.PinkNoise
-
-- play(float) - Method in class processing.sound.SoundFile
+- play(float) - Method in class processing.sound.SoundFile
-
-- play(float) - Method in class processing.sound.WhiteNoise
+- play(float) - Method in class processing.sound.WhiteNoise
-
-- play(float, float) - Method in class processing.sound.AudioIn
+- play(float, float) - Method in class processing.sound.AudioIn
-
-- play(float, float) - Method in class processing.sound.AudioSample
+- play(float, float) - Method in class processing.sound.AudioSample
-
-- play(float, float) - Method in class processing.sound.BrownNoise
+- play(float, float) - Method in class processing.sound.BrownNoise
-
-- play(float, float) - Method in class processing.sound.Noise
+- play(float, float) - Method in class processing.sound.Noise
-
-- play(float, float) - Method in class processing.sound.Oscillator
+- play(float, float) - Method in class processing.sound.Oscillator
-
-- play(float, float) - Method in class processing.sound.PinkNoise
+- play(float, float) - Method in class processing.sound.PinkNoise
-
-- play(float, float) - Method in class processing.sound.Pulse
+- play(float, float) - Method in class processing.sound.Pulse
-
-- play(float, float) - Method in class processing.sound.SawOsc
+- play(float, float) - Method in class processing.sound.SawOsc
-
-- play(float, float) - Method in class processing.sound.SinOsc
+- play(float, float) - Method in class processing.sound.SinOsc
-
-- play(float, float) - Method in class processing.sound.SoundFile
+- play(float, float) - Method in class processing.sound.SoundFile
-
-- play(float, float) - Method in class processing.sound.SqrOsc
+- play(float, float) - Method in class processing.sound.SqrOsc
-
-- play(float, float) - Method in class processing.sound.TriOsc
+- play(float, float) - Method in class processing.sound.TriOsc
-
-- play(float, float) - Method in class processing.sound.WhiteNoise
+- play(float, float) - Method in class processing.sound.WhiteNoise
-
-- play(float, float, float) - Method in class processing.sound.AudioIn
+- play(float, float, float) - Method in class processing.sound.AudioIn
-
Start capturing the input stream and route it to the audio output
-- play(float, float, float) - Method in class processing.sound.AudioSample
+- play(float, float, float) - Method in class processing.sound.AudioSample
-
-- play(float, float, float) - Method in class processing.sound.BrownNoise
+- play(float, float, float) - Method in class processing.sound.BrownNoise
-
Start the generator
-- play(float, float, float) - Method in class processing.sound.Noise
+- play(float, float, float) - Method in class processing.sound.Noise
-
-- play(float, float, float) - Method in class processing.sound.Oscillator
+- play(float, float, float) - Method in class processing.sound.Oscillator
-
-- play(float, float, float) - Method in class processing.sound.PinkNoise
+- play(float, float, float) - Method in class processing.sound.PinkNoise
-
Start the generator
-- play(float, float, float) - Method in class processing.sound.Pulse
+- play(float, float, float) - Method in class processing.sound.Pulse
-
-- play(float, float, float) - Method in class processing.sound.SawOsc
+- play(float, float, float) - Method in class processing.sound.SawOsc
-
-- play(float, float, float) - Method in class processing.sound.SinOsc
+- play(float, float, float) - Method in class processing.sound.SinOsc
-
-- play(float, float, float) - Method in class processing.sound.SoundFile
+- play(float, float, float) - Method in class processing.sound.SoundFile
-
-- play(float, float, float) - Method in class processing.sound.SqrOsc
+- play(float, float, float) - Method in class processing.sound.SqrOsc
-
-- play(float, float, float) - Method in class processing.sound.TriOsc
+- play(float, float, float) - Method in class processing.sound.TriOsc
-
-- play(float, float, float) - Method in class processing.sound.WhiteNoise
+- play(float, float, float) - Method in class processing.sound.WhiteNoise
-
Start the generator
-- play(float, float, float, float) - Method in class processing.sound.AudioSample
+- play(float, float, float, float) - Method in class processing.sound.AudioSample
-
-- play(float, float, float, float) - Method in class processing.sound.Oscillator
+- play(float, float, float, float) - Method in class processing.sound.Oscillator
-
-- play(float, float, float, float) - Method in class processing.sound.Pulse
+- play(float, float, float, float) - Method in class processing.sound.Pulse
-
Starts the oscillator
-- play(float, float, float, float) - Method in class processing.sound.SawOsc
+- play(float, float, float, float) - Method in class processing.sound.SawOsc
-
Starts the oscillator
-- play(float, float, float, float) - Method in class processing.sound.SinOsc
+- play(float, float, float, float) - Method in class processing.sound.SinOsc
-
Starts the oscillator
-- play(float, float, float, float) - Method in class processing.sound.SoundFile
+- play(float, float, float, float) - Method in class processing.sound.SoundFile
-
-- play(float, float, float, float) - Method in class processing.sound.SqrOsc
+- play(float, float, float, float) - Method in class processing.sound.SqrOsc
-
Starts the oscillator
-- play(float, float, float, float) - Method in class processing.sound.TriOsc
+- play(float, float, float, float) - Method in class processing.sound.TriOsc
-
Starts the oscillator
-- play(float, float, float, float, float) - Method in class processing.sound.AudioSample
+- play(float, float, float, float, float) - Method in class processing.sound.AudioSample
-
Starts the playback of the audiosample.
-- play(float, float, float, float, float) - Method in class processing.sound.SoundFile
+- play(float, float, float, float, float) - Method in class processing.sound.SoundFile
-
Starts the playback of the soundfile.
-- play(SoundObject, float, float, float, float) - Method in class processing.sound.Env
+- play(SoundObject, float, float, float, float) - Method in class processing.sound.Env
-
Triggers the envelope
-- playFor(float) - Method in class processing.sound.AudioSample
+- playFor(float) - Method in class processing.sound.AudioSample
-
-- playFor(float, float) - Method in class processing.sound.AudioSample
+- playFor(float, float) - Method in class processing.sound.AudioSample
-
Starts the playback of the audiosample for the specified duration or to the
end of the audiosample, whichever comes first.
-- position() - Method in class processing.sound.AudioSample
+- position() - Method in class processing.sound.AudioSample
-
Get current sound file playback position in seconds.
-- positionFrame() - Method in class processing.sound.AudioSample
+- positionFrame() - Method in class processing.sound.AudioSample
-
Get frame index of current sound file playback position.
-- process(SoundObject) - Method in class processing.sound.Effect
+- process(SoundObject) - Method in class processing.sound.Effect
-
Start the Filter
-- process(SoundObject, float) - Method in class processing.sound.BandPass
+- process(SoundObject, float) - Method in class processing.sound.BandPass
-
-- process(SoundObject, float) - Method in class processing.sound.Delay
+- process(SoundObject, float) - Method in class processing.sound.Delay
-
-- process(SoundObject, float) - Method in class processing.sound.HighPass
+- process(SoundObject, float) - Method in class processing.sound.HighPass
-
-- process(SoundObject, float) - Method in class processing.sound.LowPass
+- process(SoundObject, float) - Method in class processing.sound.LowPass
-
-- process(SoundObject, float, float) - Method in class processing.sound.BandPass
+- process(SoundObject, float, float) - Method in class processing.sound.BandPass
-
-- process(SoundObject, float, float) - Method in class processing.sound.Delay
+- process(SoundObject, float, float) - Method in class processing.sound.Delay
-
Start the delay effect
- processing.sound - package processing.sound
-
-
+
- Pulse - Class in processing.sound
-
This is a simple Pulse oscillator.
-- Pulse(PApplet) - Constructor for class processing.sound.Pulse
+- Pulse(PApplet) - Constructor for class processing.sound.Pulse
-
-
+
R
-- rate(float) - Method in class processing.sound.AudioSample
+- rate(float) - Method in class processing.sound.AudioSample
-
Set the playback rate of the audiosample.
-- rate(float) - Method in class processing.sound.SoundFile
+- rate(float) - Method in class processing.sound.SoundFile
-
Set the playback rate of the soundfile.
-- read(float[]) - Method in class processing.sound.AudioSample
+- read(float[]) - Method in class processing.sound.AudioSample
-
Get the current sample data and write it into the given array.
-- read(int) - Method in class processing.sound.AudioSample
+- read(int) - Method in class processing.sound.AudioSample
-
-- read(int, float[], int, int) - Method in class processing.sound.AudioSample
+- read(int, float[], int, int) - Method in class processing.sound.AudioSample
-
Read some frames of this audio sample into an array.
-- resize(int) - Method in class processing.sound.AudioSample
+- removeFromCache() - Method in class processing.sound.SoundFile
+-
+
Remove this SoundFile's decoded audio sample from the cache, allowing
+ it to be garbage collected once there are no more references to this
+ SoundFile.
+
+- resize(int) - Method in class processing.sound.AudioSample
-
-- resize(int, boolean) - Method in class processing.sound.AudioSample
+- resize(int, boolean) - Method in class processing.sound.AudioSample
-
Resizes the underlying buffer of the audiosample to the given number of
frames.
@@ -820,25 +847,25 @@ R
-
This is a simple reverb effect.
- - Reverb(PApplet) - Constructor for class processing.sound.Reverb
+- Reverb(PApplet) - Constructor for class processing.sound.Reverb
-
-- room(float) - Method in class processing.sound.Reverb
+- room(float) - Method in class processing.sound.Reverb
-
Change the room size of the reverb effect.
-
+
S
-- sampleRate() - Method in class processing.sound.AudioSample
+- sampleRate() - Method in class processing.sound.AudioSample
-
Returns the underlying sample rate of the audiosample.
-- sampleRate() - Method in class processing.sound.Sound
+- sampleRate() - Method in class processing.sound.Sound
-
-- sampleRate(int) - Method in class processing.sound.Sound
+- sampleRate(int) - Method in class processing.sound.Sound
-
Get or set the internal sample rate of the synthesis engine.
@@ -846,88 +873,100 @@ S
-
This is a simple Saw Wave Oscillator
-- SawOsc(PApplet) - Constructor for class processing.sound.SawOsc
+- SawOsc(PApplet) - Constructor for class processing.sound.SawOsc
+-
+- sensitivity - Variable in class processing.sound.BeatDetector.BeatDetectorUGen
+-
+- sensitivity() - Method in class processing.sound.BeatDetector
-
-- set(float, float) - Method in class processing.sound.BandPass
+- sensitivity(int) - Method in class processing.sound.BeatDetector
+-
+
Sets the sensitivity, in milliseconds, of the beat detection algorithm.
+
+- set(float, float) - Method in class processing.sound.BandPass
-
Sets frequency and bandwidth of the filter with one method.
-- set(float, float) - Method in class processing.sound.Delay
+- set(float, float) - Method in class processing.sound.Delay
-
Set delay time and feedback values at once
-- set(float, float, float) - Method in class processing.sound.AudioIn
+- set(float, float, float) - Method in class processing.sound.AudioIn
-
Sets amplitude, add and pan position with one method.
-- set(float, float, float) - Method in class processing.sound.BrownNoise
+- set(float, float, float) - Method in class processing.sound.BrownNoise
-
Set multiple parameters at once.
-- set(float, float, float) - Method in class processing.sound.Noise
+- set(float, float, float) - Method in class processing.sound.Noise
-
-- set(float, float, float) - Method in class processing.sound.PinkNoise
+- set(float, float, float) - Method in class processing.sound.PinkNoise
-
Set multiple parameters at once.
-- set(float, float, float) - Method in class processing.sound.Reverb
+- set(float, float, float) - Method in class processing.sound.Reverb
-
Set multiple parameters at once
-- set(float, float, float) - Method in class processing.sound.WhiteNoise
+- set(float, float, float) - Method in class processing.sound.WhiteNoise
-
Set multiple parameters at once.
-- set(float, float, float, float) - Method in class processing.sound.AudioSample
+- set(float, float, float, float) - Method in class processing.sound.AudioSample
-
Set multiple parameters at once
-- set(float, float, float, float) - Method in class processing.sound.Oscillator
+- set(float, float, float, float) - Method in class processing.sound.Oscillator
-
Set multiple parameters at once
-- set(float, float, float, float) - Method in class processing.sound.Pulse
+- set(float, float, float, float) - Method in class processing.sound.Pulse
-
-- set(float, float, float, float) - Method in class processing.sound.SawOsc
+- set(float, float, float, float) - Method in class processing.sound.SawOsc
-
Set multiple parameters at once
-- set(float, float, float, float) - Method in class processing.sound.SinOsc
+- set(float, float, float, float) - Method in class processing.sound.SinOsc
-
Set multiple parameters at once
-- set(float, float, float, float) - Method in class processing.sound.SqrOsc
+- set(float, float, float, float) - Method in class processing.sound.SqrOsc
-
Set multiple parameters at once
-- set(float, float, float, float) - Method in class processing.sound.TriOsc
+- set(float, float, float, float) - Method in class processing.sound.TriOsc
-
Set multiple parameters at once
-- set(float, float, float, float, float) - Method in class processing.sound.Pulse
+- set(float, float, float, float, float) - Method in class processing.sound.Pulse
-
Set multiple parameters at once
+- setSynthesisEngine(SynthesisEngine) - Method in class processing.sound.BeatDetector.BeatDetectorUGen
+-
- SinOsc - Class in processing.sound
-
This is a simple Sine Wave Oscillator
-- SinOsc(PApplet) - Constructor for class processing.sound.SinOsc
+- SinOsc(PApplet) - Constructor for class processing.sound.SinOsc
-
- Sound - Class in processing.sound
-
This class can be used for configuring the Processing Sound library.
-- Sound(PApplet) - Constructor for class processing.sound.Sound
+- Sound(PApplet) - Constructor for class processing.sound.Sound
-
-- Sound(PApplet, int, int, int, float) - Constructor for class processing.sound.Sound
+- Sound(PApplet, int, int, int, float) - Constructor for class processing.sound.Sound
-
- SoundFile - Class in processing.sound
-
This is a Soundfile player which allows to play back and manipulate sound
files.
-- SoundFile(PApplet, String) - Constructor for class processing.sound.SoundFile
+- SoundFile(PApplet, String) - Constructor for class processing.sound.SoundFile
+-
+- SoundFile(PApplet, String, boolean) - Constructor for class processing.sound.SoundFile
-
- SoundObject - Class in processing.sound
-
@@ -940,73 +979,73 @@
S
-
This is a simple Square Wave Oscillator
- - SqrOsc(PApplet) - Constructor for class processing.sound.SqrOsc
+- SqrOsc(PApplet) - Constructor for class processing.sound.SqrOsc
-
-- start() - Method in class processing.sound.AudioIn
+- start() - Method in class processing.sound.AudioIn
-
-- start(float) - Method in class processing.sound.AudioIn
+- start(float) - Method in class processing.sound.AudioIn
-
-- start(float, float) - Method in class processing.sound.AudioIn
+- start(float, float) - Method in class processing.sound.AudioIn
-
-- start(float, float, float) - Method in class processing.sound.AudioIn
+- start(float, float, float) - Method in class processing.sound.AudioIn
-
Start the input stream without routing it to the audio output.
-- stop() - Method in class processing.sound.AudioSample
+- stop() - Method in class processing.sound.AudioSample
-
Stops the playback.
-- stop() - Method in class processing.sound.BrownNoise
+- stop() - Method in class processing.sound.BrownNoise
-
Stop the generator
-- stop() - Method in class processing.sound.Effect
+- stop() - Method in class processing.sound.Effect
-
Stop the effect.
-- stop() - Method in class processing.sound.PinkNoise
+- stop() - Method in class processing.sound.PinkNoise
-
Stop the generator
-- stop() - Method in class processing.sound.Pulse
+- stop() - Method in class processing.sound.Pulse
-
Stop the oscillator.
-- stop() - Method in class processing.sound.SawOsc
+- stop() - Method in class processing.sound.SawOsc
-
Stop the oscillator.
-- stop() - Method in class processing.sound.SinOsc
+- stop() - Method in class processing.sound.SinOsc
-
Stop the oscillator.
-- stop() - Method in class processing.sound.SoundFile
+- stop() - Method in class processing.sound.SoundFile
-
Stops the playback.
-- stop() - Method in class processing.sound.SoundObject
+- stop() - Method in class processing.sound.SoundObject
-
Stop the generator
-- stop() - Method in class processing.sound.SqrOsc
+- stop() - Method in class processing.sound.SqrOsc
-
Stop the oscillator.
-- stop() - Method in class processing.sound.TriOsc
+- stop() - Method in class processing.sound.TriOsc
-
Stop the oscillator.
-- stop() - Method in class processing.sound.WhiteNoise
+- stop() - Method in class processing.sound.WhiteNoise
-
Stop the generator
-
+
T
-- time(float) - Method in class processing.sound.Delay
+- time(float) - Method in class processing.sound.Delay
-
Changes the delay time of the effect.
@@ -1014,20 +1053,20 @@ T
-
This is a simple triangle (or "saw") wave oscillator
-- TriOsc(PApplet) - Constructor for class processing.sound.TriOsc
+- TriOsc(PApplet) - Constructor for class processing.sound.TriOsc
-
-
+
V
-- volume(float) - Method in class processing.sound.Sound
+- volume(float) - Method in class processing.sound.Sound
-
Set the overall output volume of the Processing sound library.
-
+
W
@@ -1036,9 +1075,9 @@
W
This is a Waveform analyzer.
-
Waveform(PApplet, int) - Constructor for class processing.sound.Waveform
+
Waveform(PApplet, int) - Constructor for class processing.sound.Waveform
-
wet(float) - Method in class processing.sound.Reverb
+
wet(float) - Method in class processing.sound.Reverb
Change the dry/wet ratio of the delay effect
@@ -1046,30 +1085,33 @@
W
This is a White Noise Generator.
-
WhiteNoise(PApplet) - Constructor for class processing.sound.WhiteNoise
+
WhiteNoise(PApplet) - Constructor for class processing.sound.WhiteNoise
-
width(float) - Method in class processing.sound.Pulse
+
width(float) - Method in class processing.sound.Pulse
Set the pulse width of the oscillator.
-
write(float[]) - Method in class processing.sound.AudioSample
+
write(float[]) - Method in class processing.sound.AudioSample
Overwrite the sample with the data from the given array.
-
write(int, float) - Method in class processing.sound.AudioSample
+
write(int, float) - Method in class processing.sound.AudioSample
-
write(int, float[], int, int) - Method in class processing.sound.AudioSample
+
write(int, float[], int, int) - Method in class processing.sound.AudioSample
Write some frames of this audio sample.
-
A B C D E F H I J L N O P R S T V W
+