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Custom hitsounds do not persist using "Edit externally" #29028
Comments
I'm guessing it works fine after a game restart or a beatmap switch? |
Could be #24287 too (the part of that that pertains to custom hitsounds specifically). |
I tested this and it seemed to work correctly, without any reload. Going to need more information here.. |
Update - after doing the following:
The behavior stops happening and the hitsounds persist. Doing the inverse and going back to Default brings the behavior back. changing-custom-soundbank-in-stable-fixes.webmSo it does seem to be related to that setting. |
Type
Game behaviour
Bug description
The "Edit externally" feature does work for adding custom hitsounds, but they do not persist in the editor after save > exit > reload, and do not persist during gameplay.
Screenshots or videos
2024-07-23.12-48-56.webm
Version
2024.718.1-lazer
Logs
compressed-logs.zip
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