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BeatmapAttributeText are not affected by mods #21946

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Sclafus opened this issue Dec 30, 2022 · 2 comments
Open

BeatmapAttributeText are not affected by mods #21946

Sclafus opened this issue Dec 30, 2022 · 2 comments
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area:skinning priority:1 Very important. Feels bad without fix. Affects the majority of users.

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@Sclafus
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Sclafus commented Dec 30, 2022

Type

Cosmetic

Bug description

As you can see from the screenshot below, BeatmapAttributeTexts display missmatched information when adding a difficulty increasing mod. In the screenshot you can see the missmatch with AR, CS and OD.
It may be intended.
I'm not giving attaching logs since I am importing beatmaps and they are ~20MB.

Screenshots or videos

osu_2022-12-30_14-52-00

Version

2022.1228.0-lazer

Logs

@peppy peppy added the priority:1 Very important. Feels bad without fix. Affects the majority of users. label Jul 5, 2023
@peppy
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peppy commented Jul 5, 2023

This can't be as hard to fix as it has been made to look in the last attempted PR.

Put another way, if it is that complex, we've done stuff very wrong.

@Toasterly
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Toasterly commented Feb 12, 2024

Still experiencing this after a year. Any fix coming soon?

This is not only for difficulty increasing mods but any mod that changes the star rating.
From my knowledge the only value affected by this is the star rating attribute.

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Labels
area:skinning priority:1 Very important. Feels bad without fix. Affects the majority of users.
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4 participants