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arithmetic.js
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arithmetic.js
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/**
* Used to specify a range of integers. Useful for setting difficulty levels.
*/
class IntRange {
/**
* @param min {Number} (inclusive)
* @param max {Number} (exclusive)
* @param step {Number} (default 1)
*/
constructor(min, max, step = 1) {
this.min = min;
this.max = max;
this.step = step;
}
/**
* @returns {number} random number in range
*/
randomValue() {
return Math.floor(Math.random() * (this.max - this.min) / this.step) * this.step + this.min;
}
}
class Question {
/**
* @param question {String}
* @param answer {Number}
*/
constructor(question, answer) {
this.question = question;
this.answer = answer;
}
/**
* @param answer {Number|String}
* @returns {Boolean}
*/
checkAnswer(answer) {
return this.answer === Number(answer);
}
toString() {
return this.question;
}
}
class AdditionQuestionGenerator {
constructor(aIntRange, bIntRange) {
this.aIntRange = aIntRange;
this.bIntRange = bIntRange;
}
generateRandomQuestion() {
let a = this.aIntRange.randomValue();
let b = this.bIntRange.randomValue();
return new Question(`${a} + ${b} = `, a + b);
}
}
class SubtractionQuestionGenerator {
constructor(aIntRange, bIntRange) {
this.aIntRange = aIntRange;
this.bIntRange = bIntRange;
}
generateRandomQuestion() {
let a = this.aIntRange.randomValue();
let b = this.bIntRange.randomValue();
return new Question(`${a} - ${b} = `, a - b);
}
}
class MultiplicationQuestionGenerator {
constructor(aIntRange, bIntRange) {
this.aIntRange = aIntRange;
this.bIntRange = bIntRange;
}
generateRandomQuestion() {
let a = this.aIntRange.randomValue();
let b = this.bIntRange.randomValue();
return new Question(`${a} \u00d7 ${b} = `, a * b);
}
}
class DivisionQuestionGenerator {
constructor(aIntRange, bIntRange) {
this.aIntRange = aIntRange;
this.bIntRange = bIntRange;
}
generateRandomQuestion() {
let a = this.aIntRange.randomValue();
let b = this.bIntRange.randomValue();
let answer = Math.floor((a * 100 / b)) / 100;
return new Question(`${a} \u00f7 ${b} = `, answer);
}
}
const questionGenerators = {
addition: AdditionQuestionGenerator,
subtraction: SubtractionQuestionGenerator,
multiplication: MultiplicationQuestionGenerator,
division: DivisionQuestionGenerator
}
class MultipleQuestionGenerator {
constructor(questionGenerators) {
if (questionGenerators.length === 0) {
throw new Error('No question generators specified');
}
this.questionGenerators = questionGenerators;
}
generateRandomQuestion() {
let index = Math.floor(Math.random() * this.questionGenerators.length);
return this.questionGenerators[index].generateRandomQuestion();
}
}
/**
* holds the main logic of the game
*/
class Arithmetic {
/**
* @param {HTMLElement} questionElement
* @param questionGenerator
*/
constructor(questionElement, questionGenerator) {
this.questionElement = questionElement;
this.questionGenerator = questionGenerator;
this.numAnswered = 0;
this.nextQuestion();
}
/**
* @param {number} answer The answer to check
* @returns {boolean} is correct?
*/
answerQuestion(answer) {
if (this.question.checkAnswer(answer)) {
this.numAnswered++;
this.nextQuestion();
if (this.numAnswered === 1) {
this.startTime = Date.now();
}
return true;
}
return false;
}
nextQuestion() {
this.question = this.questionGenerator.generateRandomQuestion();
this.renderQuestion();
}
renderQuestion() {
this.questionElement.innerText = this.question.toString();
}
/**
* @returns {number} milliseconds per question. Timer starts when first question is answered.
*/
getAvgTimePerQuestion() {
if (this.numAnswered === 0) {
return 0;
}
return Math.floor((Date.now() - this.startTime) / this.numAnswered);
}
}
const settingsForm = document.getElementById('settings');
const answerInput = document.getElementById('answer');
const questionElement = document.getElementById('questionText');
const scoreTable = {
'numAnswered': document.getElementById('numAnswered'),
'avgTimePerQuestion': document.getElementById('avgTimePerQuestion'),
updateScoreTable(arithmetic) {
this.numAnswered.innerText = arithmetic.numAnswered;
this.avgTimePerQuestion.innerText = arithmetic.getAvgTimePerQuestion();
}
}
let arithmetic = new Arithmetic(
questionElement,
new MultipleQuestionGenerator([
new AdditionQuestionGenerator(new IntRange(0, 10), new IntRange(0, 10))
])
);
settingsForm.addEventListener('submit', (event) => {
event.preventDefault();
const data = new FormData(settingsForm);
let min = Number(data.get('min'));
let max = Number(data.get('max'));
let operatorNames = data.getAll('operator');
let questionGeneratorList = [];
for (let operatorName of operatorNames) {
questionGeneratorList.push(
new questionGenerators[operatorName](new IntRange(min, max), new IntRange(min, max)));
}
let questionGenerator = new MultipleQuestionGenerator(questionGeneratorList);
arithmetic = new Arithmetic(questionElement, questionGenerator);
answerInput.focus();
});
answerInput.addEventListener('input', () => {
if (arithmetic.answerQuestion(answerInput.value)) {
answerInput.value = '';
}
});
setInterval(() => {
scoreTable.updateScoreTable(arithmetic);
}, 1000);