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It seems that the utilities solution has not been built and that the .dll files are missing, check Assets/Loading/Plugins/Loading/net46 if this is correct.
It is important that the PlayGen.Unity.Utilities solution is built before opening unity. otherwise unity will override the .meta files when importing object references to .dlls will be lost.
I have updated the build section in the readme to make this clearer
Hi again,
Where are all the missing namespaces?
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