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Normals are Y flipped in Clustered Lighting example between WebGPU / WebGL renderers #6984

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Maksims opened this issue Sep 23, 2024 · 1 comment
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area: graphics Graphics related issue bug

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@Maksims
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Maksims commented Sep 23, 2024

I've noticed that normal map is Y flipped when changing between WebGL and WebGPU renderers in clustered lighting example.

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@Maksims Maksims changed the title Normals flipped in Clustered example between WebGPU / WebGL renderers Normals are Y flipped in Clustered Lighting example between WebGPU / WebGL renderers Sep 23, 2024
@willeastcott willeastcott added area: graphics Graphics related issue bug labels Sep 23, 2024
@mvaligursky
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likely related to #5735

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Labels
area: graphics Graphics related issue bug
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