diff --git a/src/framework/components/script-legacy/component.js b/src/framework/components/script-legacy/component.js index 1c41288e7c7..38fb66bcf22 100644 --- a/src/framework/components/script-legacy/component.js +++ b/src/framework/components/script-legacy/component.js @@ -10,7 +10,7 @@ class ScriptLegacyComponent extends Component { } send(name, functionName) { - Debug.deprecated('ScriptLegacyComponent.send() is deprecated and will be removed soon. Please use: http://developer.playcanvas.com/user-manual/scripting/communication/'); + Debug.deprecated('ScriptLegacyComponent.send() is deprecated and will be removed soon. Please use: https://developer.playcanvas.com/user-manual/scripting/communication/'); const args = Array.prototype.slice.call(arguments, 2); const instances = this.entity.script.instances; diff --git a/src/framework/components/script-legacy/system.js b/src/framework/components/script-legacy/system.js index 148654e4539..7c781c82aa8 100644 --- a/src/framework/components/script-legacy/system.js +++ b/src/framework/components/script-legacy/system.js @@ -261,7 +261,7 @@ class ScriptLegacyComponentSystem extends ComponentSystem { } broadcast(name, functionName) { - Debug.deprecated('ScriptLegacyComponentSystem.broadcast() is deprecated and will be removed soon. Please use: http://developer.playcanvas.com/user-manual/scripting/communication/'); + Debug.deprecated('ScriptLegacyComponentSystem.broadcast() is deprecated and will be removed soon. Please use: https://developer.playcanvas.com/user-manual/scripting/communication/'); const args = Array.prototype.slice.call(arguments, 2); diff --git a/src/scene/lighting/lighting-params.js b/src/scene/lighting/lighting-params.js index cde27a2a48a..d294b6c4e8a 100644 --- a/src/scene/lighting/lighting-params.js +++ b/src/scene/lighting/lighting-params.js @@ -4,7 +4,7 @@ import { SHADOW_PCF3 } from '../constants.js'; /** * Lighting parameters, allow configuration of the global lighting parameters. For details see - * [Clustered Lighting](https://developer.playcanvas.com/en/user-manual/graphics/lighting/clustered-lighting/). + * [Clustered Lighting](https://developer.playcanvas.com/user-manual/graphics/lighting/clustered-lighting/). * * @category Graphics */ @@ -45,7 +45,7 @@ class LightingParams { /** * Atlas textures split description, which applies to both the shadow and cookie texture atlas. * Defaults to null, which enables to automatic split mode. For details see [Configuring Atlas - * Split](https://developer.playcanvas.com/en/user-manual/graphics/lighting/clustered-lighting/#configuring-atlas). + * Split](https://developer.playcanvas.com/user-manual/graphics/lighting/clustered-lighting/#configuring-atlas). * * @type {number[]|null} */ diff --git a/src/scene/shader-lib/chunks/chunk-validation.js b/src/scene/shader-lib/chunks/chunk-validation.js index 20ade490613..f6f5a51c587 100644 --- a/src/scene/shader-lib/chunks/chunk-validation.js +++ b/src/scene/shader-lib/chunks/chunk-validation.js @@ -135,7 +135,7 @@ const validateUserChunks = (userChunks) => { const chunkIsOutdated = engineAPIVersion && (!userAPIVersion || semverLess(userAPIVersion, engineAPIVersion)); if (chunkIsOutdated) { - Debug.warnOnce(`Shader chunk '${chunkName}' is API version ${engineAPIVersion}, but the supplied chunk is version ${userAPIVersion || '-'}. Please update to the latest API: https://developer.playcanvas.com/en/user-manual/graphics/shader-chunk-migrations/`); + Debug.warnOnce(`Shader chunk '${chunkName}' is API version ${engineAPIVersion}, but the supplied chunk is version ${userAPIVersion || '-'}. Please update to the latest API: https://developer.playcanvas.com/user-manual/graphics/shader-chunk-migrations/`); } } }