From cac2cd37576b66211e66a2ea9041ec7db2f5a790 Mon Sep 17 00:00:00 2001 From: Martin Valigursky <59932779+mvaligursky@users.noreply.github.com> Date: Wed, 24 Apr 2024 16:34:31 +0100 Subject: [PATCH] Small fixups for JSDocs (#6283) Co-authored-by: Martin Valigursky --- src/platform/graphics/render-target.js | 2 +- src/platform/graphics/uniform-buffer-format.js | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/platform/graphics/render-target.js b/src/platform/graphics/render-target.js index 6892ca7c947..1c5dc337196 100644 --- a/src/platform/graphics/render-target.js +++ b/src/platform/graphics/render-target.js @@ -367,7 +367,7 @@ class RenderTarget { * average all samples and create a simple texture with one color per pixel. This function * performs this averaging and updates the colorBuffer and the depthBuffer. If autoResolve is * set to true, the resolve will happen after every rendering to this render target, otherwise - * you can do it manually, during the app update or inside a {@link Command}. + * you can do it manually, during the app update or similar. * * @param {boolean} [color] - Resolve color buffer. Defaults to true. * @param {boolean} [depth] - Resolve depth buffer. Defaults to true if the render target has a diff --git a/src/platform/graphics/uniform-buffer-format.js b/src/platform/graphics/uniform-buffer-format.js index 7f762cc2ea9..7e895c6358f 100644 --- a/src/platform/graphics/uniform-buffer-format.js +++ b/src/platform/graphics/uniform-buffer-format.js @@ -192,7 +192,7 @@ class UniformFormat { } /** - * A descriptor that defines the layout of of data inside the {@link UniformBuffer}. + * A descriptor that defines the layout of of data inside the uniform buffer. */ class UniformBufferFormat { /**